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A Minecraft audio-only resource pack crafted to replace the ambient cave sounds
This repository has been archived on 2023-10-08. You can view files and clone it, but cannot push or open issues or pull requests.
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transpiler 8274928c2e building scripts: revision 2
1. Add a comment inside each script to indicate main execution branch
2. Ask before overwriting the resulting resource pack in the resource
   pack directory of Minecraft. Windows CMD script uses `move /-Y ...`,
   Bash script uses `mv -i ...`.
3. Ensure that no errors pass during the `cave_sounds_limit` loop
4. Improve version checking algorithm
5. Merge functions `prepare` and `build` as `build`
6. Move some of the features of `clean` function outside
7. Split `packname` into `packname`, `packname_prefix`, `packname_ext`
   for cleaning function and to improve code maintainability
8. build.bat: Fix the mistake of using `||` as the operator to indicate
   logical OR in condition
9. build.sh: Do not `exit` from functions
10. build.sh: Ensure that the indentation style is consistent
11. build.sh: Extract function `pause`
12. build.sh: In `amkdir`, call `mkdir` as `mkdir -p ...` to create
    directories recursively
13. build.sh: Move the initial constants into the beginning of file
14. build.sh: Remove dead code
2023-08-22 19:57:04 +03:00
src first major project upgrade 2023-08-21 22:29:19 +03:00
.editorconfig add .editorconfig 2023-08-21 22:37:44 +03:00
.gitignore first major project upgrade 2023-08-21 22:29:19 +03:00
LICENSE LICENSE: Creative Commons Zero 1.0 Universal 2023-08-18 18:49:55 +00:00
README.md README.md: add instructions for env MINECRAFT_PATH 2023-08-21 01:09:09 +03:00
build.bat building scripts: revision 2 2023-08-22 19:57:04 +03:00
build.sh building scripts: revision 2 2023-08-22 19:57:04 +03:00

README.md

Anti-Cave Noises Resource Pack

A Minecraft audio-only resource pack crafted to replace the ambient cave sounds.

Building

Requirements:

  • 7-Zip or package p7zip should be installed and available as a simple command 7z;
  • Environmental variable $MINECRAFT_PATH/%MINECRAFT_PATH% to be set and pointing to the actual game path.

*nix systems

Building on Unix-like systems requires the presence of Bash for the build script to work.

./build.sh
# or
. build.sh
# or
bash ./build.sh

Windows

.\build.bat
rem or
cmd.exe .\build.bat

Legal notice: This free, open-source resource pack is an independent creation and is not affiliated with Minecraft or Microsoft. Any references to Minecraft or Microsoft are for descriptive purposes only. Use of this resource pack is subject to the terms and conditions outlined in the accompanying license.