taisei/src/menu/spellpractice.c

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2017-02-12 05:30:25 +01:00
/*
* This software is licensed under the terms of the MIT-License
* See COPYING for further information.
* ---
* Copyright (C) 2011, Lukas Weber <laochailan@web.de>
*/
#include "spellpractice.h"
#include "common.h"
#include "options.h"
#include "global.h"
void create_spell_menu(MenuData *m) {
char title[128];
Difficulty lastdiff = D_Any;
create_menu(m);
m->flags = MF_Abortable;
for(StageInfo *stg = stages; stg->loop; ++stg) {
if(stg->type != STAGE_SPELL) {
continue;
}
if(stg->difficulty < lastdiff) {
add_menu_separator(m);
}
StageProgress *p = stage_get_progress_from_info(stg, D_Any, false);
if(p && p->unlocked) {
snprintf(title, sizeof(title), "%s: %s", stg->title, stg->subtitle);
add_menu_entry(m, title, start_game, stg);
} else {
snprintf(title, sizeof(title), "%s: ???????", stg->title);
add_menu_entry(m, title, NULL, NULL);
}
lastdiff = stg->difficulty;
}
add_menu_separator(m);
add_menu_entry(m, "Back", menu_commonaction_close, NULL);
while(!m->entries[m->cursor].action) {
++m->cursor;
}
}
void draw_spell_menu(MenuData *m) {
draw_options_menu_bg(m);
draw_menu_title(m, "Spell Practice");
animate_menu_list(m);
draw_menu_list(m, 100, 100, NULL);
}
int spell_menu_loop(MenuData *m) {
return menu_loop(m, NULL, draw_spell_menu, NULL);
}