add reimu dialog files
I know this is not on the reimu branch but putting them here without integrating them with the rest of the game allows Lalasa to start editing already.
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src/dialog/reimu.c
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src/dialog/reimu.c
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/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2018, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2018, Andrei Alexeyev <akari@alienslab.net>.
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*/
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#include "taisei.h"
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#include "reimu.h"
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#include "dialog.h"
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#define M(side,message) dadd_msg(d,side,message)
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void dialog_reimu_stage1(Dialog *d) {
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M(Left, "Good grief, it’s too early to be flying around like this.");
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M(Right, "Hey, shrine maiden! Am I making you cold?");
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M(Left, "Not as much as you’re just being a pest. I’m too busy to play games with fairies.");
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M(Right, "That’s not true! It’s never too early to have fun!");
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M(Right, "Prepare to catch an air conditioner cold on my ice playground!");
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}
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void dialog_reimu_stage1_post(Dialog *d) {
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M(Left, "A~ah, it’s snowing during springtime. It’s actually a bit pretty to look at.");
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}
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void dialog_reimu_stage2(Dialog *d) {
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M(Right, "I can’t let you pass any further than this. Please go back down the mountain.");
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M(Left, "You help humans that wander around the mountain, don’t you? So why are you getting in the way?");
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M(Right, "I can feel misfortune leaking from this tunnel. You won’t be going anywhere safe down this route so I need to stop you!");
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M(Left, "You should know by now that my job is taking care of dangerous things, so step aside.");
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M(Right, "I’m afraid not!");
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}
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void dialog_reimu_stage2_post(Dialog *d) {
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M(Left, "In the end, you only made things harder for the both of us.");
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}
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void dialog_reimu_stage3(Dialog *d) {
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M(Left, "Huh, a bug that managed to escape extermination.");
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M(Right, "I heard that! ");
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M(Right, "Do you really think I’ll let you get away with such a callous remark?");
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M(Left, "You’re just an insect yōkai. What do you think you’re capable of?");
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M(Right, "Why, this entire incident! You’re looking at the culprit right here, right now!");
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M(Left, "You can’t be serious. Are you just drunk on all this light?");
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M(Right, "I’m drunk on power! I’ll prove my mettle by defeating you once and for all!");
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}
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void dialog_reimu_stage3_post(Dialog *d) {
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M(Left, "If humans get drunk from moonshine, then I guess bugs can become intoxicated by sunshine too.");
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M(Left, "She was definitely kidding with all those claims, though. My intuition tells me nothing has changed.");
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}
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void dialog_reimu_stage4(Dialog *d) {
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M(Right, "Halt, intruder!");
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M(Left, "Oh, it’s somebody new.");
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M(Right, "No, definitely not! I could never forget you from all those years ago! That was the most intense battle of my life!");
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M(Left, "Hmm, nope, I don’t remember fighting you. Maybe if you told me your name, I could recall faster.");
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M(Right, "Unforgivable! How about I just jog your memory through terror instead?");
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M(Left, "I’m in a hurry, and that also sounds unpleasant.");
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M(Right, "You don’t get a choice! Prepare to have bloody nightmares for weeks, shrine maiden!");
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}
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void dialog_reimu_stage4_post(Dialog *d) {
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M(Left, "See, I don’t scare easily, so that didn’t work. You should have just told me your name.");
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}
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void dialog_reimu_stage5(Dialog *d) {
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M(Left, "I didn’t expect someone actually respectable like you to cause me trouble for no reason.");
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M(Right, "You may be the Hakurei shrine maiden, but I’m afraid that you don’t have permission from Heaven to be here.");
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M(Left, "What, are you saying that the gods suddenly don’t think I’m fit for duty anymore?");
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M(Right, "No, that’s not it. We already have a more suitable candidate from our concerned Celestials, and she is due to arrive instead.");
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M(Right, "That means you can go home.");
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M(Left, "Absolutely not. I’ve worked too hard to get here, so even if I’d like to leave, it’d be far too much wasted time.");
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M(Right, "I’ll compromise by offering a test instead. Defeat me, and you can take our representative’s place.");
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M(Right, "If you can weather the storm I’m about to summon, then I’ll be fully confident that you can strike down the master of this tower!");
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}
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void dialog_reimu_stage5_mid(Dialog *d) {
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M(Left, "I wonder what’s gotten into that oarfish?");
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}
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void dialog_reimu_stage5_post(Dialog *d) {
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M(Left, "See? I’ve been solving incidents since the beginning. There is absolutely no one more qualified than me.");
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}
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void dialog_reimu_stage6(Dialog *d) {
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M(Left, "Who are you? You’re a lot less intimidating than I expected.");
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M(Right, "I knew you would come here to interrupt me.");
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M(Left, "You seem to know who I am, just like that earlier yōkai did. I can’t say the same for myself.");
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M(Right, "That is because we met before in another time, when you were much younger…");
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M(Right, "Back then, I was a mere guard. But then my master left Kurumi and I behind. We fell into the real world instead of Gensōkyō,");
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M(Right, "and I realized that logic was far superior to the chaos of fantasy.");
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M(Left, "Do you really think it’s acceptable to threaten Gensōkyō just for some petty delusion of intelligence?");
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M(Right, "An unenlightened fool like you could never see how your faith blinds you.");
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M(Left, "You talk big but in the end you’re just a yōkai who is full of herself. It doesn’t matter how smart your world is if it threatens mine.");
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M(Left, "I’ll tear everything down all the same.");
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M(Right, "You’ll regret threatening my life’s work when I take your world away. Soon you will be a shrine maiden of nothing!");
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}
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void dialog_reimu_stage6_inter(Dialog *d) {
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M(Right, "You’ve gotten this far… I can’t believe it! But that will not matter once I show you the truth of this world, and every world.");
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M(Right, "Space, time, dimensions… it all becomes clear when you understand The Theory of Everything!");
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M(Right, "Prepare to see the barrier destroyed!");
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}
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src/dialog/reimu.h
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24
src/dialog/reimu.h
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/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2018, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2018, Andrei Alexeyev <akari@alienslab.net>.
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*/
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#pragma once
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#include "dialog.h"
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void dialog_reimu_stage1(Dialog *d);
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void dialog_reimu_stage1_post(Dialog *d);
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void dialog_reimu_stage2(Dialog *d);
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void dialog_reimu_stage2_post(Dialog *d);
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void dialog_reimu_stage3(Dialog *d);
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void dialog_reimu_stage3_post(Dialog *d);
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void dialog_reimu_stage4(Dialog *d);
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void dialog_reimu_stage4_post(Dialog *d);
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void dialog_reimu_stage5(Dialog *d);
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void dialog_reimu_stage5_mid(Dialog *d);
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void dialog_reimu_stage5_post(Dialog *d);
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void dialog_reimu_stage6(Dialog *d);
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void dialog_reimu_stage6_inter(Dialog *d);
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