deactivate spell intro shader quicklier
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1 changed files with 1 additions and 1 deletions
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@ -116,7 +116,7 @@ static void apply_bg_shaders(ShaderRule *shaderrules, FBO **fbo0, FBO **fbo1) {
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float ratio = (float)VIEWPORT_H/VIEWPORT_W;
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glBindFramebuffer(GL_FRAMEBUFFER, (*fbo0)->fbo);
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if(t<4*ATTACK_START_DELAY) {
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if(t<ATTACK_START_DELAY) {
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Shader *shader = get_shader("spellcard_intro");
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glUseProgram(shader->prog);
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