resource/shader_program: fix segfault when file fails to open
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@ -39,6 +39,7 @@ static void load_shader_program_stage1(ResourceLoadState *st) {
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if(UNLIKELY(!rw)) {
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log_error("VFS error: %s", vfs_get_error());
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res_load_failed(st);
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return;
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}
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if(!parse_keyvalue_stream_with_spec(rw, (KVSpec[]){
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