Post-battle revision for Reimu (#120)

* Post-battle revision for Reimu

I made some minor edits to both this one and Marisa besides the new changes.  I thought they would either be better or more grammatically correct.  Hope they're all good.

* Reimu change

Now she tells Iku to donate to the shrine, Akari. :^)

* Kurumi dialogue line change

I kind of agree with Akari's proposition (the first one), so it's changed for now.
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Andrei Alexeyev 2018-05-15 03:36:19 +03:00 committed by GitHub
parent def1f7ddc9
commit 17e5d102b4
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@ -14,7 +14,7 @@
#define M(side,message) dadd_msg(d,side,message)
void dialog_reimu_stage1(Dialog *d) {
M(Left, "Good grief, its too early to be flying around like this.");
M(Left, "Good grief, its too early in the morning to be flying around.");
M(Right, "Hey, shrine maiden! Am I making you cold?");
M(Left, "Not as much as youre just being a pest. Im too busy to play games with fairies.");
M(Right, "Thats not true! Its never too early to have fun!");
@ -35,6 +35,9 @@ void dialog_reimu_stage2(Dialog *d) {
void dialog_reimu_stage2_post(Dialog *d) {
M(Left, "In the end, you only made things harder for the both of us.");
M(Right, "I'm sorry, Miss Shrine Maiden! Would you like a blessing to make up for it?");
M(Left, "No need. I'm the luckiest person in Gensokyo, at least when it's not about money.");
M(Left, "If you want to help, donate to my shrine. I don't care if it's cursed.");
}
void dialog_reimu_stage3(Dialog *d) {
@ -49,7 +52,11 @@ void dialog_reimu_stage3(Dialog *d) {
void dialog_reimu_stage3_post(Dialog *d) {
M(Left, "If humans get drunk from moonshine, then I guess bugs can become intoxicated by sunshine too.");
M(Left, "She was definitely kidding with all those claims, though. My intuition tells me nothing has changed.");
M(Right, "Ugh, my head hurts. Can't you go easy on me?");
M(Left, "I don't go easy on anyone that claims to be causing an incident. But I can tell you are lying about that.");
M(Right, "There's no need to make fun of me for that! You'll regret it if you lose later!");
M(Right, "I won't forget this humiliation!");
M(Left, "Go take a nap already.");
}
void dialog_reimu_stage4(Dialog *d) {
@ -64,11 +71,15 @@ void dialog_reimu_stage4(Dialog *d) {
void dialog_reimu_stage4_post(Dialog *d) {
M(Left, "See, I dont scare easily, so that didnt work. You should have just told me your name.");
M(Right, "I didn't think it was possible, but you're so much stronger than before!");
M(Right, "Can't you remember? I'm Kurumi!");
M(Left, "You don't seem like the sort that is worth remembering after several years.");
M(Right, "Waah, so mean! You were way cuter back then!");
}
void dialog_reimu_stage5(Dialog *d) {
M(Left, "I didnt expect someone actually respectable like you to cause me trouble for no reason.");
M(Right, "You may be the Hakurei shrine maiden, but Im afraid that you dont have permission from Heaven to be here.");
M(Right, "You may be the Hakurei Shrine Maiden, but Im afraid that you dont have permission from Heaven to be here.");
M(Left, "What, are you saying that the gods suddenly dont think Im fit for duty anymore?");
M(Right, "No, thats not it. We already have a more suitable candidate from our concerned Celestials, and she is due to arrive instead.");
M(Right, "That means you can go home.");
@ -83,6 +94,9 @@ void dialog_reimu_stage5_mid(Dialog *d) {
void dialog_reimu_stage5_post(Dialog *d) {
M(Left, "See? Ive been solving incidents since the beginning. There is absolutely no one more qualified than me.");
M(Right, "You're still as unruly as ever. But you passed, and you certainly hold great power.");
M(Right, "I'll let my superiors know that the Hakurei Shrine Maiden arrived to clear up this issue.");
M(Left, "Right, and I'll make sure it won't take too long. Tell them to hold tight, and maybe slip me some yen later.");
}
void dialog_reimu_stage6(Dialog *d) {