Draw the charselect and diffselect menu titles correctly
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parent
4e32f164e9
commit
1f6faed3fc
2 changed files with 4 additions and 2 deletions
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@ -7,6 +7,7 @@
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#include "menu.h"
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#include "options.h"
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#include "common.h"
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#include "global.h"
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void set_player(MenuData *m, void *p) {
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@ -39,7 +40,7 @@ void draw_char_menu(MenuData *menu) {
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MenuData *mod = ((MenuData *)menu->context);
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draw_options_menu_bg(menu);
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draw_text(AL_Right, 220*(1-menu_fade(menu)), 30, "Select Character", _fonts.mainmenu);
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draw_menu_title(menu, "Select Character");
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glPushMatrix();
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glColor4f(0,0,0,0.7);
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@ -7,6 +7,7 @@
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#include "difficulty.h"
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#include "options.h"
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#include "common.h"
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#include "global.h"
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void set_difficulty(MenuData *m, void *d) {
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@ -26,7 +27,7 @@ void create_difficulty_menu(MenuData *m) {
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void draw_difficulty_menu(MenuData *menu) {
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draw_options_menu_bg(menu);
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draw_text(AL_Right, 210*(1-menu_fade(menu)), 30, "Select Difficulty", _fonts.mainmenu);
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draw_menu_title(menu, "Select Difficulty");
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int i;
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for(i = 0; i < menu->ecount; i++) {
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