fix an #include portability issue
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af0bf87513
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3 changed files with 2 additions and 5 deletions
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@ -8,8 +8,6 @@
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#include "taisei.h"
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#include <float.h>
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#include "global.h"
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#include "plrmodes.h"
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#include "youmu.h"
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@ -240,7 +238,7 @@ static void youmu_particle_slice_draw(Projectile *p, int t) {
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if(tt > 0.5) {
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f = 1+(tt-0.5)/0.5;
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}
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r_mat_push();
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r_mat_translate(creal(p->pos), cimag(p->pos),0);
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r_mat_rotate_deg(p->angle/M_PI*180,0,0,1);
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@ -18,6 +18,7 @@
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// Common standard library headers
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#include <complex.h>
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#include <ctype.h>
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#include <float.h>
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#include <inttypes.h>
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#include <limits.h>
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#include <math.h>
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@ -11,8 +11,6 @@
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#include "rectpack.h"
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#include "util.h"
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#include <limits.h>
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/*
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* This implements a slightly modified Guillotine rect-packing algorithm.
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* All subdivisions are tracked with a tree data structure, which enables fairly
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