diff --git a/src/plrmodes/youmu_b.c b/src/plrmodes/youmu_b.c index 73bf3fe0..3e9f5446 100644 --- a/src/plrmodes/youmu_b.c +++ b/src/plrmodes/youmu_b.c @@ -8,8 +8,6 @@ #include "taisei.h" -#include - #include "global.h" #include "plrmodes.h" #include "youmu.h" @@ -240,7 +238,7 @@ static void youmu_particle_slice_draw(Projectile *p, int t) { if(tt > 0.5) { f = 1+(tt-0.5)/0.5; } - + r_mat_push(); r_mat_translate(creal(p->pos), cimag(p->pos),0); r_mat_rotate_deg(p->angle/M_PI*180,0,0,1); diff --git a/src/util/compat.h b/src/util/compat.h index 3c8f1877..4cf1673c 100644 --- a/src/util/compat.h +++ b/src/util/compat.h @@ -18,6 +18,7 @@ // Common standard library headers #include #include +#include #include #include #include diff --git a/src/util/rectpack.c b/src/util/rectpack.c index 61462391..7fc3ce36 100644 --- a/src/util/rectpack.c +++ b/src/util/rectpack.c @@ -11,8 +11,6 @@ #include "rectpack.h" #include "util.h" -#include - /* * This implements a slightly modified Guillotine rect-packing algorithm. * All subdivisions are tracked with a tree data structure, which enables fairly