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@ -654,7 +654,7 @@ static double reimu_spirit_property(Player *plr, PlrProperty prop) {
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}
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PlayerMode plrmode_reimu_a = {
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.name = "Youkai Buster",
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.name = "Yōkai Buster",
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.description = "Sometimes it is easier to let your resolve do the aiming.",
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.character = &character_reimu,
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.dialog = &dialog_reimu,
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