Removed excess and added missing newlines at end of files
This commit is contained in:
parent
251ba5e88e
commit
2b35177cb4
55 changed files with 3 additions and 106 deletions
|
@ -147,5 +147,3 @@ int boss_shadow_rule(Projectile *p, int t);
|
|||
#define BOSS_DEFAULT_SPAWN_POS (VIEWPORT_W * 0.5 - I * VIEWPORT_H * 0.5)
|
||||
#define BOSS_DEFAULT_GO_POS (VIEWPORT_W * 0.5 + 200.0*I)
|
||||
#define BOSS_NOMOVE (-3142-39942.0*I)
|
||||
|
||||
|
||||
|
|
|
@ -31,5 +31,3 @@ struct CLIAction {
|
|||
|
||||
int cli_args(int argc, char **argv, CLIAction *a);
|
||||
void free_cli_action(CLIAction *a);
|
||||
|
||||
|
||||
|
|
|
@ -209,5 +209,3 @@ void config_set_callback(ConfigIndex idx, ConfigCallback callback);
|
|||
int config_set_int(ConfigIndex idx, int val);
|
||||
double config_set_float(ConfigIndex idx, double val);
|
||||
char* config_set_str(ConfigIndex idx, const char *val);
|
||||
|
||||
|
||||
|
|
|
@ -17,5 +17,3 @@ void credits_preload(void);
|
|||
#define CREDITS_YUKKURI_SCALE 0.5
|
||||
|
||||
#define CREDITS_FADEOUT 120
|
||||
|
||||
|
||||
|
|
|
@ -44,5 +44,3 @@ void delete_dialog(Dialog *d);
|
|||
|
||||
void draw_dialog(Dialog *dialog);
|
||||
void page_dialog(Dialog **d);
|
||||
|
||||
|
||||
|
|
|
@ -25,5 +25,3 @@ const char* difficulty_name(Difficulty diff);
|
|||
const char* difficulty_tex(Difficulty diff);
|
||||
Color difficulty_color(Difficulty diff);
|
||||
void difficulty_preload(void);
|
||||
|
||||
|
||||
|
|
|
@ -65,5 +65,3 @@ int enemy_flare(Projectile *p, int t);
|
|||
void EnemyFlareShrink(Projectile *p, int t);
|
||||
|
||||
void enemies_preload(void);
|
||||
|
||||
|
||||
|
|
|
@ -51,5 +51,3 @@ int gamepad_get_player_axis_value(GamepadPlrAxis paxis);
|
|||
#define GAMEPAD_AXIS_MAX 32767
|
||||
#define GAMEPAD_AXIS_MIN -32768
|
||||
#define AXISVAL sign
|
||||
|
||||
|
||||
|
|
|
@ -76,5 +76,3 @@ void hashtable_get_stats(Hashtable *ht, HashtableStats *stats);
|
|||
|
||||
void hashtable_lock(Hashtable *ht);
|
||||
void hashtable_unlock(Hashtable *ht);
|
||||
|
||||
|
||||
|
|
|
@ -56,5 +56,3 @@ void spawn_items(complex pos, ...) __attribute__((sentinel));
|
|||
void items_preload(void);
|
||||
|
||||
#define POWER_VALUE 3
|
||||
|
||||
|
||||
|
|
|
@ -75,5 +75,3 @@ complex las_circle(Laser *l, float t);
|
|||
|
||||
float laser_charge(Laser *l, int t, float charge, float width);
|
||||
void static_laser(Laser *l, int t);
|
||||
|
||||
|
||||
|
|
|
@ -52,4 +52,3 @@ int add_ref(void *ptr);
|
|||
void del_ref(void *ptr);
|
||||
void free_ref(int i);
|
||||
void free_all_refs(void);
|
||||
|
||||
|
|
|
@ -27,5 +27,3 @@ void matvecv(Matrix m, Vector *vs, int size);
|
|||
|
||||
void normalize(Vector v);
|
||||
float length(Vector v);
|
||||
|
||||
|
||||
|
|
|
@ -12,5 +12,3 @@
|
|||
|
||||
void create_char_menu(MenuData *m);
|
||||
void draw_char_menu(MenuData *menu);
|
||||
|
||||
|
||||
|
|
|
@ -17,5 +17,3 @@ void draw_menu_title(MenuData *m, char *title);
|
|||
void draw_menu_list(MenuData *m, float x, float y, void (*draw)(void*, int, int));
|
||||
void animate_menu_list(MenuData *m);
|
||||
void menu_commonaction_close(MenuData *menu, void *arg);
|
||||
|
||||
|
||||
|
|
|
@ -12,5 +12,3 @@
|
|||
|
||||
void create_difficulty_menu(MenuData *menu);
|
||||
void draw_difficulty_menu(MenuData *m);
|
||||
|
||||
|
||||
|
|
|
@ -11,5 +11,3 @@
|
|||
#include "menu.h"
|
||||
|
||||
void create_gameover_menu(MenuData *);
|
||||
|
||||
|
||||
|
|
|
@ -17,5 +17,3 @@ void create_ingame_menu(MenuData *menu);
|
|||
void create_ingame_menu_replay(MenuData *m);
|
||||
|
||||
void restart_game(MenuData *m, void *arg);
|
||||
|
||||
|
||||
|
|
|
@ -16,5 +16,3 @@ void draw_main_menu(MenuData *m);
|
|||
void main_menu_update_practice_menus(void);
|
||||
void draw_loading_screen(void);
|
||||
void menu_preload(void);
|
||||
|
||||
|
||||
|
|
|
@ -53,6 +53,3 @@ typedef struct OptionBinding {
|
|||
} OptionBinding;
|
||||
|
||||
void draw_options_menu_bg(MenuData*);
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -11,5 +11,3 @@
|
|||
#include "menu.h"
|
||||
|
||||
void create_replayview_menu(MenuData *m);
|
||||
|
||||
|
||||
|
|
|
@ -12,5 +12,3 @@
|
|||
|
||||
void save_rpy(MenuData *menu, void*);
|
||||
void create_saverpy_menu(MenuData*);
|
||||
|
||||
|
||||
|
|
|
@ -11,5 +11,3 @@
|
|||
#include "menu.h"
|
||||
|
||||
void create_spell_menu(MenuData *m);
|
||||
|
||||
|
||||
|
|
|
@ -12,5 +12,3 @@
|
|||
#include "difficulty.h"
|
||||
|
||||
void create_stgpract_menu(MenuData *m, Difficulty diff);
|
||||
|
||||
|
||||
|
|
|
@ -13,5 +13,3 @@
|
|||
#define STGMENU_MAX_TITLE_LENGTH 128
|
||||
|
||||
void create_stage_menu(MenuData *m);
|
||||
|
||||
|
||||
|
|
|
@ -59,5 +59,3 @@ double __anfrand(int idx, const char *file, unsigned int line);
|
|||
#define TSRAND_W_SEED_COEFF 19164
|
||||
#define TSRAND_Z_COEFF 29379
|
||||
#define TSRAND_Z_SEED_COEFF 31083
|
||||
|
||||
|
||||
|
|
|
@ -181,6 +181,4 @@ void replay_play(Replay *rpy, int firstidx);
|
|||
|
||||
int replay_find_stage_idx(Replay *rpy, uint8_t stageid);
|
||||
|
||||
|
||||
|
||||
int replay_test(void);
|
||||
|
|
|
@ -126,4 +126,3 @@ void draw_animation_p(float x, float y, int col, int row, Animation *ani) {
|
|||
glPopMatrix();
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
|
|
|
@ -36,5 +36,3 @@ void draw_animation_p(float x, float y, int col, int row, Animation *ani);
|
|||
|
||||
#define ANI_PATH_PREFIX TEX_PATH_PREFIX
|
||||
#define ANI_EXTENSION ".ani"
|
||||
|
||||
|
||||
|
|
|
@ -22,5 +22,3 @@ void* load_music_end(void *opaque, const char *path, unsigned int flags);
|
|||
void unload_music(void *snd);
|
||||
|
||||
#define BGM_PATH_PREFIX "res/bgm/"
|
||||
|
||||
|
||||
|
|
|
@ -60,5 +60,3 @@ struct Fonts {
|
|||
};
|
||||
|
||||
extern struct Fonts _fonts;
|
||||
|
||||
|
||||
|
|
|
@ -48,5 +48,3 @@ void draw_model(const char *name);
|
|||
|
||||
#define MDL_PATH_PREFIX "res/models/"
|
||||
#define MDL_EXTENSION ".obj"
|
||||
|
||||
|
||||
|
|
|
@ -120,3 +120,5 @@ void preload_resources(ResourceType type, ResourceFlags flags, const char *first
|
|||
void resource_util_strip_ext(char *path);
|
||||
char* resource_util_basename(const char *prefix, const char *path);
|
||||
const char* resource_util_filename(const char *path);
|
||||
|
||||
bool resource_sdl_event(SDL_Event *evt);
|
||||
|
|
|
@ -23,5 +23,3 @@ void* load_sound_end(void *opaque, const char *path, unsigned int flags);
|
|||
void unload_sound(void *snd);
|
||||
|
||||
#define SFX_PATH_PREFIX "res/sfx/"
|
||||
|
||||
|
||||
|
|
|
@ -35,5 +35,3 @@ int uniloc(Shader *sha, const char *name);
|
|||
|
||||
#define SHA_DELIM "%% -- FRAG"
|
||||
#define SHA_DELIM_SIZE (sizeof(SHA_DELIM) - 1)
|
||||
|
||||
|
||||
|
|
|
@ -43,5 +43,3 @@ Texture* prefix_get_tex(const char *name, const char *prefix);
|
|||
|
||||
#define TEX_PATH_PREFIX "res/gfx/"
|
||||
#define TEX_EXTENSION ".png"
|
||||
|
||||
|
||||
|
|
|
@ -11,4 +11,4 @@
|
|||
#include "rwops_autobuf.h"
|
||||
#ifndef DISABLE_ZIP
|
||||
#include "rwops_zipfile.h"
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -11,5 +11,3 @@
|
|||
#include <SDL.h>
|
||||
|
||||
SDL_RWops* SDL_RWAutoBuffer(void **ptr, size_t initsize);
|
||||
|
||||
|
||||
|
|
|
@ -12,5 +12,3 @@
|
|||
#include <stdbool.h>
|
||||
|
||||
SDL_RWops* SDL_RWWrapDummy(SDL_RWops *src, bool autoclose);
|
||||
|
||||
|
||||
|
|
|
@ -12,5 +12,3 @@
|
|||
#include <stdbool.h>
|
||||
|
||||
SDL_RWops* SDL_RWWrapSegment(SDL_RWops *src, size_t start, size_t end, bool autoclose);
|
||||
|
||||
|
||||
|
|
|
@ -13,5 +13,3 @@
|
|||
#include <stdbool.h>
|
||||
|
||||
SDL_RWops* SDL_RWFromZipFile(zip_file_t *zipfile, bool autoclose);
|
||||
|
||||
|
||||
|
|
|
@ -17,5 +17,3 @@ SDL_RWops* SDL_RWWrapZWriter(SDL_RWops *src, size_t bufsize, bool autoclose);
|
|||
z_stream* SDL_RWGetZStream(SDL_RWops *src);
|
||||
|
||||
int zrwops_test(void);
|
||||
|
||||
|
||||
|
|
|
@ -122,5 +122,3 @@ void stage_start_bgm(const char *bgm);
|
|||
#include "stages/stage4.h"
|
||||
#include "stages/stage5.h"
|
||||
#include "stages/stage6.h"
|
||||
|
||||
|
||||
|
|
|
@ -13,5 +13,3 @@
|
|||
void stage_draw_hud(void);
|
||||
void stage_draw_foreground(void);
|
||||
void stage_draw_scene(StageInfo *stage);
|
||||
|
||||
|
||||
|
|
|
@ -34,5 +34,3 @@ extern struct stage1_spells_s {
|
|||
|
||||
extern StageProcs stage1_procs;
|
||||
extern StageProcs stage1_spell_procs;
|
||||
|
||||
|
||||
|
|
|
@ -31,5 +31,3 @@ extern struct stage2_spells_s {
|
|||
|
||||
extern StageProcs stage2_procs;
|
||||
extern StageProcs stage2_spell_procs;
|
||||
|
||||
|
||||
|
|
|
@ -35,5 +35,3 @@ extern struct stage3_spells_s {
|
|||
|
||||
extern StageProcs stage3_procs;
|
||||
extern StageProcs stage3_spell_procs;
|
||||
|
||||
|
||||
|
|
|
@ -37,5 +37,3 @@ extern struct stage4_spells_s {
|
|||
|
||||
extern StageProcs stage4_procs;
|
||||
extern StageProcs stage4_spell_procs;
|
||||
|
||||
|
||||
|
|
|
@ -32,5 +32,3 @@ extern struct stage5_spells_s {
|
|||
|
||||
extern StageProcs stage5_procs;
|
||||
extern StageProcs stage5_spell_procs;
|
||||
|
||||
|
||||
|
|
|
@ -52,5 +52,3 @@ extern StageProcs stage6_procs;
|
|||
extern StageProcs stage6_spell_procs;
|
||||
|
||||
void start_fall_over(void);
|
||||
|
||||
|
||||
|
|
|
@ -64,5 +64,3 @@ void stagetext_table_add_numeric_nonzero(StageTextTable *tbl, const char *title,
|
|||
void stagetext_table_add_separator(StageTextTable *tbl);
|
||||
|
||||
void stagetext_table_test(void);
|
||||
|
||||
|
||||
|
|
|
@ -52,5 +52,3 @@ Vector **linear3dpos(Vector q, float maxrange, Vector p, Vector r);
|
|||
Vector **single3dpos(Vector q, float maxrange, Vector p);
|
||||
|
||||
void skip_background_anim(Stage3D *s3d, void (*drawfunc)(void), int frames, int *timer, int *timer2);
|
||||
|
||||
|
||||
|
|
|
@ -53,5 +53,3 @@ void set_transition_callback(TransitionRule rule, int dur1, int dur2, Transition
|
|||
void draw_transition(void);
|
||||
void update_transition(void);
|
||||
void draw_and_update_transition(void);
|
||||
|
||||
|
||||
|
|
|
@ -40,5 +40,3 @@ void vbo_add_verts(VBO *vbo, Vertex *verts, int count);
|
|||
void init_quadvbo(void);
|
||||
void draw_quad(void);
|
||||
void delete_vbo(VBO *vbo);
|
||||
|
||||
|
||||
|
|
|
@ -44,5 +44,3 @@ bool video_is_fullscreen(void);
|
|||
bool video_is_resizable(void);
|
||||
bool video_can_change_resolution(void);
|
||||
void video_take_screenshot(void);
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue