Fixed the item pickup radius being always doubled regardless of focus.

Bless the new GCC warnings.
This commit is contained in:
Andrei "Akari" Alexeyev 2017-02-04 02:55:15 +02:00
parent 89d235e9dc
commit 2b824fdfe4

View file

@ -76,7 +76,7 @@ void process_items(void) {
int v;
float r = 30;
if(global.plr.focus > 0);
if(global.plr.focus > 0)
r *= 2;
while(item != NULL) {