ReimuB cleanup
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b6a6496c39
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7b0d288cbe
1 changed files with 3 additions and 7 deletions
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@ -187,9 +187,9 @@ TASK(reimu_dream_bomb_handler, { ReimuBController *ctrl; }) {
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for(;;) {
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WAIT_EVENT_OR_DIE(&plr->events.bomb_used);
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play_sound("bomb_marisa_a");
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INVOKE_TASK(reimu_dream_bomb_noise, ENT_BOX(plr));
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INVOKE_TASK(reimu_dream_bomb_barrage, ctrl);
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INVOKE_TASK(reimu_dream_bomb_background, ctrl);
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INVOKE_SUBTASK(reimu_dream_bomb_noise, ENT_BOX(plr));
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INVOKE_SUBTASK(reimu_dream_bomb_barrage, ctrl);
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INVOKE_SUBTASK(reimu_dream_bomb_background, ctrl);
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}
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}
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@ -359,9 +359,6 @@ static void reimu_dream_bullet_warp(ReimuBController *ctrl, Projectile *p, int *
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}
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}
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static void reimu_dream_shot(Player *p) {
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}
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static void reimu_dream_slave_visual(Enemy *e, int t, bool render) {
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if(render) {
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r_draw_sprite(&(SpriteParams) {
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@ -703,7 +700,6 @@ PlayerMode plrmode_reimu_b = {
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.shot_mode = PLR_SHOT_REIMU_DREAM,
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.procs = {
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.property = reimu_common_property,
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.shot = reimu_dream_shot,
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.init = reimu_dream_init,
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.preload = reimu_dream_preload,
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},
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