nothing important

uhm just putting a newer version online.
This commit is contained in:
Lukas Weber 2010-11-29 16:33:01 +01:00
parent b1458e2725
commit 7d5fdfa0ea
4 changed files with 30 additions and 22 deletions

View file

@ -46,15 +46,25 @@ void delete_fairy(Fairy *fairy) {
void draw_fairy(Fairy *f) {
glPushMatrix();
float s = sin((float)global.frames/10.0f)/4.0f+1.3f;
glTranslatef(f->x, f->y,0);
glScalef(s, s, s);
glRotatef(global.frames*10,0,0,1);
glColor3f(0.5,0.8,1);
draw_texture(0, 0, &global.textures.fairy_circle);
glColor3f(1,1,1);
glPushMatrix();
float s = sin((float)global.frames/10.0f)/4.0f+1.3f;
glScalef(s, s, s);
glRotatef(global.frames*10,0,0,1);
glColor3f(0.5,0.8,1);
draw_texture(0, 0, &global.textures.fairy_circle);
glColor3f(1,1,1);
glPopMatrix();
glPushMatrix();
glDisable(GL_CULL_FACE);
if(f->dir)
glScalef(-1,1,1);
draw_animation(0, 0, f->moving, f->ani);
glEnable(GL_CULL_FACE);
glPopMatrix();
glPopMatrix();
draw_animation(f->x, f->y, f->moving, f->ani);
}
void free_fairies() {
@ -64,17 +74,11 @@ void free_fairies() {
void process_fairies() {
Fairy *fairy = global.fairies, *del = NULL;
// while(fairy != NULL) {
// printf("%d <- %d -> %d\n", fairy->prev, fairy, fairy->next);
// fairy = fairy->next;
// }
// printf("=================\n");
fairy = global.fairies;
while(fairy != NULL) {
fairy->rule(fairy);
if(fairy->x < -50 || fairy->x > VIEWPORT_W + 50 || fairy->y < -50 || fairy->y > VIEWPORT_H + 50 || fairy->hp <= 0) {
if(fairy->x < -20 || fairy->x > VIEWPORT_W + 20 || fairy->y < -20 || fairy->y > VIEWPORT_H + 20 || fairy->hp <= 0) {
del = fairy;
fairy = fairy->next;
delete_fairy(del);

View file

@ -32,17 +32,17 @@ typedef struct Fairy {
struct Fairy *prev;
int birthtime;
int hp;
char hp;
int x, y;
int sx, sy;
int angle;
int v;
char angle;
char v;
char moving;
char dir;
Animation *ani;
Animation *ani;
FairyRule rule;
} Fairy;

View file

@ -135,8 +135,11 @@ next0:
glTexCoord2f(0,hq); glVertex2f(-1, 1);
glTexCoord2f(wq,hq); glVertex2f(1, 1);
glTexCoord2f(wq,0); glVertex2f(1, -1);
glColor3fv((float *)&proj->clr);
glEnd();
glColor3fv((float *)&proj->clr);
glBegin(GL_QUADS);
glTexCoord2f(wq,0); glVertex2f(-1, -1);
glTexCoord2f(wq,hq); glVertex2f(-1, 1);
glTexCoord2f(2*wq,hq); glVertex2f(1, 1);

View file

@ -31,8 +31,8 @@ void simpleFairy(Fairy *f) {
create_projectile(&_projs.rice, f->x, f->y, 180, ((Color){0,0,1}), simple, 2);
}
f->moving = 0;
f->dir = 1;
f->moving = 1;
f->dir = f->v < 0;
f->x += f->v;
f->y = sin((global.frames-f->birthtime)/10.0f)*20+f->sy;
@ -87,6 +87,7 @@ void stage0_events() {
// create_projectile(&_projs.ball, i*VIEWPORT_W/15, 0, 180, ((Color) {0,0,1}), simple, 2);
create_fairy(0, 100, 1, 180, 2, simpleFairy);
create_fairy(VIEWPORT_W-1, 10, -1, 180, 3, simpleFairy);
create_fairy(VIEWPORT_W-1, 200, -1, 180, 3, simpleFairy);
}
}