macro fuckery for boxed ent arrays

This commit is contained in:
Andrei Alexeyev 2019-10-04 06:00:34 +03:00
parent 56aebcd921
commit 953ac1c97b
No known key found for this signature in database
GPG key ID: 363707CD4C7FE8A4
5 changed files with 138 additions and 40 deletions

View file

@ -172,7 +172,7 @@ bool cotask_cancel(CoTask *task) {
}
void *cotask_resume(CoTask *task, void *arg) {
if(task->bound_ent.ent && !ent_unbox(task->bound_ent)) {
if(task->bound_ent.ent && !ENT_UNBOX(task->bound_ent)) {
cotask_force_cancel(task);
return NULL;
}
@ -259,7 +259,7 @@ EntityInterface *(cotask_bind_to_entity)(CoTask *task, EntityInterface *ent) {
UNREACHABLE;
}
task->bound_ent = ent_box(ent);
task->bound_ent = ENT_BOX(ent);
return ent;
}

View file

@ -244,14 +244,14 @@ void ent_unhook_post_draw(EntityDrawHookCallback callback) {
remove_hook(&entities.hooks.post_draw, callback);
}
BoxedEntity ent_box(EntityInterface *ent) {
BoxedEntity _ent_box_Entity(EntityInterface *ent) {
BoxedEntity h;
h.ent = (uintptr_t)ent;
h.spawn_id = ent->spawn_id;
return h;
}
EntityInterface *ent_unbox(BoxedEntity box) {
EntityInterface *_ent_unbox_Entity(BoxedEntity box) {
EntityInterface *e = (EntityInterface*)box.ent;
if(e->spawn_id == box.spawn_id) {
@ -263,10 +263,10 @@ EntityInterface *ent_unbox(BoxedEntity box) {
#define ENT_TYPE(typename, id) \
Boxed##typename _ent_box_##typename(struct typename *ent) { \
return (Boxed##typename) { .as_generic = ent_box(&ent->entity_interface) };\
return (Boxed##typename) { .as_generic = _ent_box_Entity(&ent->entity_interface) };\
} \
struct typename *_ent_unbox_##typename(Boxed##typename box) { \
EntityInterface *e = ent_unbox(box.as_generic); \
EntityInterface *e = _ent_unbox_Entity(box.as_generic); \
return e ? ENT_CAST(e, typename) : NULL; \
}

View file

@ -13,6 +13,7 @@
#include "objectpool.h"
#include "util/geometry.h"
#include "util/macrohax.h"
#define LAYER_LOW_BITS 16
#define LAYER_LOW_MASK ((1 << LAYER_LOW_BITS) - 1)
@ -158,8 +159,8 @@ struct BoxedEntity {
uint_fast32_t spawn_id;
};
BoxedEntity ent_box(EntityInterface *ent);
EntityInterface *ent_unbox(BoxedEntity box);
BoxedEntity _ent_box_Entity(EntityInterface *ent);
EntityInterface *_ent_unbox_Entity(BoxedEntity box);
#define ENT_TYPE(typename, id) \
typedef union Boxed##typename { \
@ -172,28 +173,105 @@ EntityInterface *ent_unbox(BoxedEntity box);
struct typename; \
Boxed##typename _ent_box_##typename(struct typename *ent); \
struct typename *_ent_unbox_##typename(Boxed##typename box); \
INLINE Boxed##typename _ent_boxed_passthrough_helper_##typename(Boxed##typename box) { return box; }
ENT_TYPES
#undef ENT_TYPE
#define ENT_BOX(ent) (_Generic((ent), \
Projectile*: _ent_box_Projectile, \
Laser*: _ent_box_Laser, \
Enemy*: _ent_box_Enemy, \
Boss*: _ent_box_Boss, \
Player*: _ent_box_Player, \
Item*: _ent_box_Item, \
EntityInterface*: ent_box \
)(ent))
INLINE BoxedEntity _ent_boxed_passthrough_helper_Entity(BoxedEntity box) { return box; }
#define ENT_UNBOX(box) (_Generic((box), \
BoxedProjectile: _ent_unbox_Projectile, \
BoxedLaser: _ent_unbox_Laser, \
BoxedEnemy: _ent_unbox_Enemy, \
BoxedBoss: _ent_unbox_Boss, \
BoxedPlayer: _ent_unbox_Player, \
BoxedItem: _ent_unbox_Item, \
BoxedEntity: ent_unbox \
)(box))
#define ENT_UNBOXED_DISPATCH_TABLE(func_prefix) \
struct Projectile*: func_prefix##Projectile, \
struct Laser*: func_prefix##Laser, \
struct Enemy*: func_prefix##Enemy, \
struct Boss*: func_prefix##Boss, \
struct Player*: func_prefix##Player, \
struct Item*: func_prefix##Item, \
EntityInterface*: func_prefix##Entity \
#define ENT_BOXED_DISPATCH_TABLE(func_prefix) \
BoxedProjectile: func_prefix##Projectile, \
BoxedLaser: func_prefix##Laser, \
BoxedEnemy: func_prefix##Enemy, \
BoxedBoss: func_prefix##Boss, \
BoxedPlayer: func_prefix##Player, \
BoxedItem: func_prefix##Item, \
BoxedEntity: func_prefix##Entity \
#define ENT_UNBOXED_DISPATCH_FUNCTION(func_prefix, ...) \
_Generic((MACROHAX_FIRST(__VA_ARGS__)), \
ENT_UNBOXED_DISPATCH_TABLE(func_prefix) \
)(MACROHAX_EXPAND(__VA_ARGS__))
#define ENT_BOXED_DISPATCH_FUNCTION(func_prefix, ...) \
_Generic((MACROHAX_FIRST(__VA_ARGS__)), \
ENT_BOXED_DISPATCH_TABLE(func_prefix) \
)(MACROHAX_EXPAND(__VA_ARGS__))
#define ENT_MIXED_DISPATCH_FUNCTION(func_prefix_unboxed, func_prefix_boxed, ...) \
_Generic((MACROHAX_FIRST(__VA_ARGS__)), \
ENT_UNBOXED_DISPATCH_TABLE(func_prefix_unboxed), \
ENT_BOXED_DISPATCH_TABLE(func_prefix_boxed) \
)(MACROHAX_EXPAND(__VA_ARGS__))
#define ENT_BOX(ent) ENT_UNBOXED_DISPATCH_FUNCTION(_ent_box_, ent)
#define ENT_UNBOX(box) ENT_BOXED_DISPATCH_FUNCTION(_ent_unbox_, box)
#define ENT_BOX_OR_PASSTHROUGH(ent) ENT_MIXED_DISPATCH_FUNCTION(_ent_box_, _ent_boxed_passthrough_helper_, ent)
typedef struct BoxedEntityArray {
BoxedEntity *array;
uint capacity;
uint size;
} BoxedEntityArray;
#define ENT_TYPE(typename, id) \
typedef union Boxed##typename##Array { \
BoxedEntityArray as_generic_UNSAFE; \
struct { \
Boxed##typename *array; \
uint capacity; \
uint size; \
}; \
} Boxed##typename##Array; \
INLINE void _ent_array_add_##typename(Boxed##typename box, Boxed##typename##Array *a) { \
assert(a->size < a->capacity); \
a->array[a->size++] = box; \
}
ENT_TYPES
#undef ENT_TYPE
INLINE void _ent_array_add_BoxedEntity(BoxedEntity box, BoxedEntityArray *a) {
assert(a->size < a->capacity);
a->array[a->size++] = box;
}
INLINE void _ent_array_add_Entity(struct EntityInterface *ent, BoxedEntityArray *a) {
_ent_array_add_BoxedEntity(ENT_BOX(ent), a);
}
#define ENT_ARRAY_ADD(_array, _ent) ENT_BOXED_DISPATCH_FUNCTION(_ent_array_add_, ENT_BOX_OR_PASSTHROUGH(_ent), _array)
#define ENT_ARRAY_GET_BOXED(_array, _index) ((_array)->array[_index])
#define ENT_ARRAY_GET(_array, _index) ENT_UNBOX(ENT_ARRAY_GET_BOXED(_array, _index))
#define DECLARE_ENT_ARRAY(_ent_type, _name, _capacity) \
Boxed##_ent_type##Array _name; \
_name.size = 0; \
_name.capacity = _capacity; \
Boxed##_ent_type _ent_array_data##_name[_name.capacity]; \
_name.array = _ent_array_data##_name
#define ENT_ARRAY(_typename, _capacity) \
((Boxed##_typename##Array) { .array = (Boxed##_typename[_capacity]) { 0 }, .capacity = (_capacity), .size = 0 })
#define ENT_ARRAY_FOREACH(_array, _var, _block) do { \
for(uint MACROHAX_ADDLINENUM(_ent_array_iterator) = 0; MACROHAX_ADDLINENUM(_ent_array_iterator) < (_array)->size; ++MACROHAX_ADDLINENUM(_ent_array_iterator)) { \
void *MACROHAX_ADDLINENUM(_ent_array_temp) = ENT_ARRAY_GET((_array), MACROHAX_ADDLINENUM(_ent_array_iterator)); \
if(MACROHAX_ADDLINENUM(_ent_array_temp) != NULL) { \
_var = MACROHAX_ADDLINENUM(_ent_array_temp); \
_block \
} \
} \
} while(0)
#endif // IGUARD_entity_h

View file

@ -1721,7 +1721,8 @@ DEFINE_EXTERN_TASK(stage1_spell_perfect_freeze) {
int n = global.diff;
int nfrog = n*60;
BoxedProjectile projs[nfrog];
DECLARE_ENT_ARRAY(Projectile, projs, nfrog);
WAIT(20);
for(int i = 0; i < nfrog/n; i++) {
@ -1733,7 +1734,8 @@ DEFINE_EXTERN_TASK(stage1_spell_perfect_freeze) {
for(int j = 0; j < n; j++) {
float speed = 1+(4+0.5*global.diff)*frand();
projs[i*n+j] = ENT_BOX(PROJECTILE(
ENT_ARRAY_ADD(&projs, PROJECTILE(
.proto = pp_ball,
.pos = boss->pos,
.color = RGB(r, g, b),
@ -1743,11 +1745,8 @@ DEFINE_EXTERN_TASK(stage1_spell_perfect_freeze) {
YIELD;
}
WAIT(20);
for(int i = 0; i < nfrog; i++) {
Projectile *p = ENT_UNBOX(projs[i]);
if(p == NULL) {
continue;
}
ENT_ARRAY_FOREACH(&projs, Projectile *p, {
spawn_stain(p->pos, p->angle, 30);
spawn_stain(p->pos, p->angle, 30);
spawn_projectile_highlight_effect(p);
@ -1758,7 +1757,8 @@ DEFINE_EXTERN_TASK(stage1_spell_perfect_freeze) {
if(frand() < 0.2) {
YIELD;
}
}
});
WAIT(60);
int dir = 2*(frand()>0.5)-1; // wait till they figure this out
boss->move = (MoveParams){ .velocity = dir*2.7+I, .retention = 0.99, .acceleration = -dir*0.017 };
@ -1766,12 +1766,8 @@ DEFINE_EXTERN_TASK(stage1_spell_perfect_freeze) {
aniplayer_queue(&boss->ani,"(9)",0);
int d = max(0, global.diff - D_Normal);
WAIT(60-5*global.diff);
for(int i = 0; i < nfrog; i++) {
Projectile *p = ENT_UNBOX(projs[i]);
if(p == NULL) {
continue;
}
ENT_ARRAY_FOREACH(&projs, Projectile *p, {
p->color = *RGB(0.9, 0.9, 0.9);
p->move.retention = 1+0.002*global.diff*frand();
p->move.velocity = 2*cdir(rand_angle());
@ -1781,7 +1777,7 @@ DEFINE_EXTERN_TASK(stage1_spell_perfect_freeze) {
if(frand() < 0.4) {
YIELD;
}
}
});
for(int i = 0; i < 30+10*d; i++) {
play_loop("shot1_loop");

24
src/util/macrohax.h Normal file
View file

@ -0,0 +1,24 @@
/*
* This software is licensed under the terms of the MIT License.
* See COPYING for further information.
* ---
* Copyright (c) 2011-2019, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2019, Andrei Alexeyev <akari@taisei-project.org>.
*/
#ifndef IGUARD_util_macrohax_h
#define IGUARD_util_macrohax_h
#include "taisei.h"
#define MACROHAX_FIRST_(f, ...) f
#define MACROHAX_FIRST(...) MACROHAX_FIRST_(__VA_ARGS__, _)
#define MACROHAX_EMPTY()
#define MACROHAX_DEFER(id) id MACROHAX_EMPTY()
#define MACROHAX_OBSTRUCT(...) __VA_ARGS__ MACROHAX_DEFER(MACROHAX_EMPTY)()
#define MACROHAX_EXPAND(...) __VA_ARGS__
#define MACROHAX_CONCAT(a, b) a ## b
#define MACROHAX_ADDLINENUM(a) MACROHAX_EXPAND(MACROHAX_DEFER(MACROHAX_CONCAT)(a, __LINE__))
#endif // IGUARD_util_macrohax_h