plrmodes/reimu_b: fix -Wmaybe-uninitialized
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@ -348,7 +348,7 @@ static void reimu_dream_bullet_warp(ReimuBController *ctrl, Projectile *p, int *
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continue;
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}
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Rect gap_bbox, overlap;
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Rect gap_bbox, overlap = { };
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cmplx gap_size = (GAP_LENGTH + I * GAP_WIDTH) * gap->parallel_axis;
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cmplx p0 = gap->pos - gap_size * 0.5;
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cmplx p1 = gap->pos + gap_size * 0.5;
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