resources/sfx: update shot1
The old sound was inaudible when played together with shot2 at the same time
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@ -10,7 +10,7 @@ graze = 20
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hit = 100
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item_generic = 70
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laser1 = 100
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shot1 = 35
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shot1 = 45
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shot2 = 45
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shot3 = 30
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shot1_loop = 40
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