Added stageselect menu for the debug mode
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parent
f5e18a3030
commit
db8dfd3580
9 changed files with 122 additions and 5 deletions
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@ -36,6 +36,7 @@ set(SRCs
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menu/menu.c
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menu/mainmenu.c
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menu/options.c
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menu/stageselect.c
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menu/ingamemenu.c
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menu/gameovermenu.c
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menu/difficulty.c
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@ -11,10 +11,10 @@
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#include "difficulty.h"
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#include "charselect.h"
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#include "options.h"
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#include "stageselect.h"
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#include "global.h"
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#include "stages/stage0.h"
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#include "stages/stage1.h"
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#include "stage.h"
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void quit_menu(void *arg) {
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MenuData *m = arg;
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@ -35,8 +35,13 @@ troll:
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if(char_menu_loop(&m) == -1)
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goto troll;
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stage0_loop();
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stage1_loop();
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if(arg)
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((StageInfo*)arg)->loop();
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else {
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int i;
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for(i = 0; stages[i].loop; ++i)
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stages[i].loop();
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}
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global.game_over = 0;
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}
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@ -47,6 +52,12 @@ void enter_options(void *arg) {
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options_menu_loop(&m);
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}
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void enter_stagemenu(void *arg) {
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MenuData m;
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create_stage_menu(&m);
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stage_menu_loop(&m);
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}
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void create_main_menu(MenuData *m) {
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create_menu(m);
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@ -54,6 +65,9 @@ void create_main_menu(MenuData *m) {
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add_menu_entry(m, "Start Story", start_story, NULL);
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add_menu_entry(m, "Start Extra", NULL, NULL);
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#ifdef DEBUG
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add_menu_entry(m, "Select stage", enter_stagemenu, NULL);
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#endif
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add_menu_entry(m, "Options", enter_options, NULL);
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add_menu_entry(m, "Quit", quit_menu, m);
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}
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@ -17,4 +17,6 @@ void draw_main_menu_bg(MenuData *m);
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void draw_main_menu(MenuData *m);
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void main_menu_loop(MenuData *m);
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void start_story(void*);
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#endif
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@ -17,6 +17,11 @@ void add_menu_entry(MenuData *menu, char *name, void (*action)(void *), void *ar
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menu->entries[menu->ecount-1].drawdata = 0;
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}
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void add_menu_separator(MenuData *menu) {
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menu->entries = realloc(menu->entries, (++menu->ecount)*sizeof(MenuEntry));
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memset(&(menu->entries[menu->ecount-1]), 0, sizeof(MenuEntry));
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}
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void destroy_menu(MenuData *menu) {
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int i;
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@ -49,6 +49,7 @@ typedef struct MenuData{
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} MenuData;
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void add_menu_entry(MenuData *menu, char *name, void (*action)(void *), void *arg);
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void add_menu_separator();
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void create_menu(MenuData *menu);
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void destroy_menu(MenuData *menu);
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@ -405,7 +405,7 @@ void create_options_menu(MenuData *m) {
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// --- Drawing the menu --- //
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void draw_options_menu_bg(MenuData* menu) {
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glColor4f(0.3, 0.3, 0.3, 1);
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glColor4f(0.3, 0.3, 0.3,1);
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draw_texture(SCREEN_W/2, SCREEN_H/2, "mainmenu/mainmenubgbg");
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glColor4f(1,0.6,0.5,0.6 + 0.1*sin(menu->frames/100.0));
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draw_texture(SCREEN_W/2, SCREEN_H/2, "mainmenu/mainmenubg");
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74
src/menu/stageselect.c
Executable file
74
src/menu/stageselect.c
Executable file
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@ -0,0 +1,74 @@
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/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (C) 2011, Lukas Weber <laochailan@web.de>
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* Copyright (C) 2011, Alexeyew Andrew <http://akari.thebadasschoobs.org/>
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*/
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#include "global.h"
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#include "menu.h"
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#include "options.h"
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#include "stage.h"
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#include "stageselect.h"
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#include "mainmenu.h"
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void backtomain(void*);
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void create_stage_menu(MenuData *m) {
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char title[STGMENU_MAX_TITLE_LENGTH];
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int i;
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create_menu(m);
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m->type = MT_Persistent;
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for(i = 0; stages[i].loop; ++i) {
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snprintf(title, STGMENU_MAX_TITLE_LENGTH, "%d. %s", i + 1, stages[i].title);
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add_menu_entry(m, title, start_story, &(stages[i]));
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}
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add_menu_separator(m);
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add_menu_entry(m, "Back", backtomain, m);
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}
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void draw_stage_menu(MenuData *m) {
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draw_options_menu_bg(m);
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draw_text(AL_Right, 220*(1-m->fade), 30, "Stage Select", _fonts.mainmenu);
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glPushMatrix();
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glTranslatef(100, 100, 0);
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glPushMatrix();
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glTranslatef(SCREEN_W/2 - 100, m->drawdata[2], 0);
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glScalef(SCREEN_W - 200, 20, 1);
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glColor4f(0,0,0,0.5);
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draw_quad();
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glPopMatrix();
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int i;
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for(i = 0; i < m->ecount; i++) {
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MenuEntry *e = &(m->entries[i]);
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e->drawdata += 0.2 * (10*(i == m->cursor) - e->drawdata);
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if(e->action == NULL)
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glColor4f(0.5, 0.5, 0.5, 0.7);
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else if(i == m->cursor)
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glColor4f(1,1,0,0.7);
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else
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glColor4f(1, 1, 1, 0.7);
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if(e->name)
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draw_text(AL_Left, 20 - e->drawdata, 20*i, e->name, _fonts.standard);
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}
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glPopMatrix();
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m->drawdata[2] += (20*m->cursor - m->drawdata[2])/10.0;
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fade_out(m->fade);
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}
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int stage_menu_loop(MenuData *m) {
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return menu_loop(m, NULL, draw_stage_menu);
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}
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18
src/menu/stageselect.h
Executable file
18
src/menu/stageselect.h
Executable file
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@ -0,0 +1,18 @@
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/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (C) 2011, Lukas Weber <laochailan@web.de>
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* Copyright (C) 2011, Alexeyew Andrew <http://akari.thebadasschoobs.org/>
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*/
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#ifndef STGMENU_H
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#define STGMENU_H
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#define STGMENU_MAX_TITLE_LENGTH 128
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void create_stage_menu(MenuData *m);
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void draw_stage_menu(MenuData *m);
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int stage_menu_loop(MenuData *m);
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#endif
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@ -38,7 +38,9 @@ typedef struct StageInfo {
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char *subtitle;
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} StageInfo;
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extern StageInfo stages[];
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StageInfo* stage_get(int);
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void stage_loop(StageRule start, StageRule end, StageRule draw, StageRule event, ShaderRule *shaderrules, int endtime);
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void apply_bg_shaders(ShaderRule *shaderrules);
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