resources: add intro bgm

This commit is contained in:
Andrei Alexeyev 2023-06-26 09:02:46 +02:00
parent a104c10691
commit e49c20d172
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GPG key ID: 72D26128040B9690
4 changed files with 3 additions and 0 deletions

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@ -270,6 +270,7 @@ MenuData *create_musicroom_menu(void) {
m->context = ctx;
for(int preload = 1; preload >= 0; --preload) {
add_bgm(m, "intro", preload);
add_bgm(m, "menu", preload);
add_bgm(m, "stage1", preload);
add_bgm(m, "stage1boss", preload);

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@ -853,6 +853,7 @@ static ProgressBGMID progress_bgm_id(const char *bgm) {
[PBGM_BONUS0] = "bonus0",
[PBGM_BONUS1] = "scuttle",
[PBGM_GAMEOVER] = "gameover",
[PBGM_INTRO] = "intro",
};
for(int i = 0; i < ARRAY_SIZE(map); ++i) {

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@ -62,6 +62,7 @@ typedef enum ProgressBGMID {
PBGM_BONUS0, // old Iku theme
PBGM_BONUS1, // Scuttle theme
PBGM_GAMEOVER,
PBGM_INTRO,
} ProgressBGMID;
struct UnknownCmd;