* Initial port
* Switch specific video modes
* Handle clean exit
* Hide option to disable gamepads, force it enabled
* Match buttons layout with Switch controllers
* Hide player name setting (to avoid getting stuck)
* Switch specific VFS setup instead of env bootstrap
* Clean up, get rid of warnings and a few ifdefs
* Add Switch specific build script and assets
* Make vfs setup mount packages
* Re-enable packaging on Switch
* Transpile shaders to es and install them
* Add applet warning and shader deps to README
* Remove script; instead using meson build scripts
* Strict prototypes
* Build script compat with project minimum meson ver
Refactor of pack.py exclude option
* Uniformise header inclusion on arch_switch.c
* Allow input for any dev; hide the option on Switch
* Silence unsused function warnings