Andrei Alexeyev
a9561d7baf
Sprites and texture atlases; upgrade most graphics to a higher resolution (optimized for 1600x1200) ( #113 )
2018-02-06 08:19:25 +02:00
Andrei Alexeyev
513d613387
Consistent indentation: indent with tabs, align with spaces ( #104 )
...
I would've preferred to just go with 4-spaces for indent and no tabs,
but lao is a bit conservative about it. :^)
Still, this is a ton better than mixing different styles all over the
place, especially within the same file.
2018-01-12 20:26:07 +02:00
Andrei Alexeyev
485c9a8ed6
Happy New Year!
2018-01-04 19:14:31 +02:00
Andrei Alexeyev
29acd5f58a
meson: intel intrinsics, various improvements
2017-12-21 03:58:54 +01:00
makise-homura
7314eb935e
Removed breaks after returns to avoid compiler warnings about unreachable code
2017-11-22 00:02:32 +03:00
Andrei "Akari" Alexeyev
7c9e54a71d
update copyright and credits
2017-09-12 04:28:15 +03:00
Andrei "Akari" Alexeyev
c82928a8da
WIP transition from resource scanning to manual preloading
2017-03-11 21:36:25 +02:00
laochailan
2807ead867
use difficulty_tex now that it exists
2017-03-10 16:32:33 +01:00
laochailan
e14c239356
tweaked the difficulty menu/display
2017-03-10 16:26:10 +01:00
Andrei "Akari" Alexeyev
41fa6d9d76
malloc-less colors
2017-03-03 19:31:04 +02:00
Andrei "Akari" Alexeyev
f61e77d351
pleasing the stages array haters
2017-02-27 16:27:48 +02:00