Commit graph

7 commits

Author SHA1 Message Date
laochailan
36e4dc331b compatibility for old hardware
added two config options:

disable_shader: will turn off the use of shaders and fbos in the game. there is no full replacement for them, however.
disable_audio: guess what.

both options *should* be activated automatically as soon as something goes wrong.
2011-06-27 13:36:35 +02:00
laochailan
82c464fe44 GLEW "error handling", cleaning paths
enough porting issues for now, i think.
2011-06-27 08:20:42 +02:00
laochailan
f5550d4f49 there was a potential segfault 2011-06-26 21:15:01 +02:00
laochailan
61c4d39b7e some independence 2011-06-26 20:23:28 +02:00
laochailan
e470236379 use glew and err.h replacement
some changes for compatibility and windows.
2011-06-26 16:10:13 +02:00
laochailan
5a2ac5b7ba "API changes", swirl
you see dat swirl? you see two z^3*i^|z|?
2011-06-26 13:45:27 +02:00
laochailan
3861a69d62 menus - the beginning
implemented:
[x] ingame menu
[x] main menu
[x] menus
[x] fancy fades
[x] structural earthquake
[ ] the rest of the main menu (difficulty/char select)
2011-06-13 18:48:36 +02:00
Renamed from src/texture.c (Browse further)