laochailan
36e4dc331b
compatibility for old hardware
...
added two config options:
disable_shader: will turn off the use of shaders and fbos in the game. there is no full replacement for them, however.
disable_audio: guess what.
both options *should* be activated automatically as soon as something goes wrong.
2011-06-27 13:36:35 +02:00
laochailan
82c464fe44
GLEW "error handling", cleaning paths
...
enough porting issues for now, i think.
2011-06-27 08:20:42 +02:00
laochailan
f5550d4f49
there was a potential segfault
2011-06-26 21:15:01 +02:00
laochailan
61c4d39b7e
some independence
2011-06-26 20:23:28 +02:00
laochailan
e470236379
use glew and err.h replacement
...
some changes for compatibility and windows.
2011-06-26 16:10:13 +02:00
laochailan
5a2ac5b7ba
"API changes", swirl
...
you see dat swirl? you see two z^3*i^|z|?
2011-06-26 13:45:27 +02:00
laochailan
3861a69d62
menus - the beginning
...
implemented:
[x] ingame menu
[x] main menu
[x] menus
[x] fancy fades
[x] structural earthquake
[ ] the rest of the main menu (difficulty/char select)
2011-06-13 18:48:36 +02:00