Commit graph

14 commits

Author SHA1 Message Date
Andrei Alexeyev
29acd5f58a meson: intel intrinsics, various improvements 2017-12-21 03:58:54 +01:00
Andrei Alexeyev
de246906e0
store version info in progress file 2017-10-10 09:13:07 +03:00
Andrei Alexeyev
06a9874898 preserve game settings across restarts
this includes last picked difficulty, character, and shot mode
2017-10-10 08:23:36 +03:00
laochailan
03a2426012
update to use #pragma once 2017-09-27 14:14:53 +02:00
Andrei "Akari" Alexeyev
7c9e54a71d
update copyright and credits 2017-09-12 04:28:15 +03:00
Andrei "Akari" Alexeyev
471f30083e WIP virtual filesystem 2017-04-20 05:02:22 +03:00
Andrei "Akari" Alexeyev
3a7fef4d9c track achieved endings
can be used later for unlockables
2017-04-07 20:34:35 +03:00
Andrei "Akari" Alexeyev
b3032d3712 played/cleared stats for stages (and by extension, spells) 2017-04-06 03:58:57 +03:00
Andrei "Akari" Alexeyev
5a0daf7d6d remove needless include 2017-03-29 23:16:52 +03:00
Andrei "Akari" Alexeyev
9f95b4ce91 progress: preserve unknown commands in the file as-is for forwards compatibility 2017-03-29 23:14:04 +03:00
Andrei "Akari" Alexeyev
ceb5f6b16b Added "Hi-Score" support 2017-03-20 07:29:22 +02:00
Andrei "Akari" Alexeyev
02c0b50bdb progress: add stage/difficulty unlock cmd, improve writing routine 2017-02-19 03:28:00 +01:00
Andrei "Akari" Alexeyev
b900263611 StageProgress API 2017-02-19 03:28:00 +01:00
Andrei "Akari" Alexeyev
2643c4df01 Initial support for persistent player progress storage
Only implements unlockable stages for now, but designed to be extensible.
See comments in progress.c for detauls.
2017-02-19 03:28:00 +01:00