Andrei Alexeyev
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29acd5f58a
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
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Andrei Alexeyev
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de246906e0
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store version info in progress file
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2017-10-10 09:13:07 +03:00 |
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Andrei Alexeyev
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06a9874898
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preserve game settings across restarts
this includes last picked difficulty, character, and shot mode
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2017-10-10 08:23:36 +03:00 |
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laochailan
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03a2426012
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update to use #pragma once
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2017-09-27 14:14:53 +02:00 |
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Andrei "Akari" Alexeyev
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7c9e54a71d
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update copyright and credits
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2017-09-12 04:28:15 +03:00 |
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Andrei "Akari" Alexeyev
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471f30083e
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WIP virtual filesystem
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2017-04-20 05:02:22 +03:00 |
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Andrei "Akari" Alexeyev
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3a7fef4d9c
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track achieved endings
can be used later for unlockables
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2017-04-07 20:34:35 +03:00 |
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Andrei "Akari" Alexeyev
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b3032d3712
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played/cleared stats for stages (and by extension, spells)
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2017-04-06 03:58:57 +03:00 |
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Andrei "Akari" Alexeyev
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5a0daf7d6d
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remove needless include
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2017-03-29 23:16:52 +03:00 |
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Andrei "Akari" Alexeyev
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9f95b4ce91
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progress: preserve unknown commands in the file as-is for forwards compatibility
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2017-03-29 23:14:04 +03:00 |
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Andrei "Akari" Alexeyev
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ceb5f6b16b
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Added "Hi-Score" support
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2017-03-20 07:29:22 +02:00 |
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Andrei "Akari" Alexeyev
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02c0b50bdb
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progress: add stage/difficulty unlock cmd, improve writing routine
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2017-02-19 03:28:00 +01:00 |
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Andrei "Akari" Alexeyev
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b900263611
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StageProgress API
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2017-02-19 03:28:00 +01:00 |
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Andrei "Akari" Alexeyev
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2643c4df01
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Initial support for persistent player progress storage
Only implements unlockable stages for now, but designed to be extensible.
See comments in progress.c for detauls.
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2017-02-19 03:28:00 +01:00 |
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