Commit graph

26 commits

Author SHA1 Message Date
Andrei Alexeyev
485c9a8ed6
Happy New Year! 2018-01-04 19:14:31 +02:00
Andrei Alexeyev
29acd5f58a meson: intel intrinsics, various improvements 2017-12-21 03:58:54 +01:00
Andrei "Akari" Alexeyev
7c9e54a71d
update copyright and credits 2017-09-12 04:28:15 +03:00
Andrei "Akari" Alexeyev
471f30083e WIP virtual filesystem 2017-04-20 05:02:22 +03:00
Andrei "Akari" Alexeyev
714b5111e8 a goto is slightly better than that mess 2017-03-25 02:31:10 +02:00
Andrei "Akari" Alexeyev
df90733c8f WIP async loading 2017-03-14 02:46:06 +02:00
Andrei "Akari" Alexeyev
3d5344de3b Renamed log_err to log_fatal 2017-03-13 18:03:51 +02:00
Andrei "Akari" Alexeyev
45da155cb2 Implemented a simple and consistent logging subsystem
The goal of this change is mainly to clean up Taisei's codebase and
improve its console output. I've been frustrated by files littered with
inconsistent printf/fprintf/warnx/errx calls for a long time, and now I
actually did something about it.

All the above functions are now considered deprecated and result in a
compile-time warning when used. Instead, the following macros should be
used:

    log_debug(format, ...)
    log_info(format, ...)
    log_warn(format, ...)
    log_err(format, ...)

As you can see, all of them have the same printf-like interface. But
they have different functionality and purpose:

    log_debug is intended for very verbose and specific information. It
    does nothing in release builds, much like assert(), so don't use
    expressions with side-effects in its arguments.

    log_info is for various status updates that are expected during
    normal operation of the program.

    log_warn is for non-critical failures or other things that may be
    worth investigating, but don't inherently render the program
    non-functional.

    log_err is for when the only choice is to give up. Like errx, it
    also terminates the program. Unlike errx, it actually calls abort(),
    which means the cleanup functions are not ran -- but on the other
    hand, you get a debuggable backtrace. However, if you're trying to
    catch programming errors, consider using assert() instead.

All of them produce output that contains a timestamp, the log level
identifier, the calling function's name, and the formatted message.

The newline at the end of the format string is not required -- no, it is
actually *prohibited*. The logging system will take care of the line
breaks by itself, don't litter the code with that shit.

Internally, the logging system is based on the SDL_RWops abstraction,
and may have multiple, configurable destinations. This makes it easily
extensible. Currently, log_debug and log_info are set to write to
stdout, log_warn and log_err to stderr, and all of them also to the file
log.txt in the Taisei config directory.

Consequently, the nasty freopen hacks we used to make Taisei write to
log files on Windows are no longer needed -- which is a very good thing,
considering they probably would break if the configdir path contains
UTF-8 characters. SDL_RWFromFile does not suffer this limitation.

As an added bonus, it's also thread-safe.

Note about printf and fprintf: in very few cases, the logging system is
not a good substitute for these functions. That is, when you care about
writing exactly to stdout/stderr and about exactly how the output looks.

However, I insist on keeping the deprecation warnings on them to not
tempt anyone to use them for logging/debugging out of habit and/or
laziness.

For this reason, I've added a tsfprintf function to util.c. It is
functionally identical to fprintf, except it returns void. Yes, the name
is deliberately ugly. Avoid using it if possible, but if you must, only
use it to write to stdout or stderr. Do not write to actual files with
it, use SDL_RWops.
2017-03-13 07:45:01 +02:00
Andrei "Akari" Alexeyev
d39ab84742 use SDL_RWops to read obj models 2017-03-12 23:23:19 +02:00
Andrei "Akari" Alexeyev
c82928a8da WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
Andrei "Akari" Alexeyev
915c15c766 Inverted some resource flags
Preparing to remove directory scanning
2017-03-11 21:32:00 +02:00
Andrei "Akari" Alexeyev
ffd623f1a5 Fixed loading resources by name
Also added a basic path function for animations
Added a TAISEI_NOSCAN environment variable, set to 1 to disable
autoloading resources on startup. They will then be loaded as they are
needed, which may cause the game to stutter when that happens.
2017-03-07 03:13:06 +02:00
Andrei "Akari" Alexeyev
ca16c30966 large refactoring WIP
windows & osx untested
bgm untested
too many changes to comment on
2017-03-05 00:39:17 +02:00
Andrei "Akari" Alexeyev
ebe7d22c6c fix minor issues 2017-03-01 18:43:22 +02:00
Andrei "Akari" Alexeyev
18652576d6 Use hashtables for resource management 2017-02-28 22:51:47 +02:00
Andrei "Akari" Alexeyev
8668021710 Replaced strncat/strncpy with strlcat/strlcpy
The strncat/strncpy functions have dangerously counter-intuitive
semantics. They are meant to be used with fixed-width,
non-null-terminated strings, which is in, 99% cases, not what you want.

The strlcat/strlcpy ones are non-standard, however SDL provides its own
implementations on platforms that do not have them.
2017-02-16 08:29:18 +02:00
Martin Herkt
582b2f9dd9
Fix minor pointer/memory management issues 2017-02-15 14:35:07 +01:00
Andrei "Akari" Alexeyev
9a7a874783 Use the standard bool type instead of that stupid enum
Also removed all of the annoying trailing tabs/whitespaces
2017-02-11 05:56:47 +02:00
Andrei "Akari" Alexeyev
8566c65f4b Fixed clang warnings 2017-02-07 20:34:55 +02:00
laochailan
fa973116a3 Merge branch 'master' of github.com:laochailan/taisei 2012-08-10 22:17:59 +02:00
laochailan
f0225149f5 added missing fclose() 2012-08-10 22:09:15 +02:00
Andrew "Akari" Alexeyew
779ff58684 Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
Andrew "Akari" Alexeyew
0f78b1a7eb Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
laochailan
b4feea1cb6 replacement for strtok_r 2012-07-18 13:42:04 +02:00
laochailan
9d26e50d2b Added Stage 4 BG 2012-07-16 18:13:58 +02:00
laochailan
13e5f310a7 OBJ model loader implemented. 2012-07-15 08:15:47 +02:00