Commit graph

131 commits

Author SHA1 Message Date
Andrei Alexeyev
0ea5f73c3c
build: add basic infra for building tests 2024-05-14 04:37:11 +02:00
Andrei Alexeyev
17815c656b
build: add abort_on_error=1 to devenv ASAN_OPTIONS 2024-04-27 15:08:05 +02:00
Andrei Alexeyev
955ab5c411
build: meson.add_install_script args don't have to be strings anymore 2024-01-24 04:53:47 +01:00
Andrei Alexeyev
6dc3dc3196
build: remove ancient regen-build-dir script and its support code 2024-01-24 04:44:57 +01:00
Andrei Alexeyev
7c1843cffa
build: add option to disable gamemode integration 2023-09-28 17:43:14 +02:00
Andrei Alexeyev
cab432f843
gles: create angle context in webgl mode on windows
Cubemaps are broken in ANGLE's D3D11 backend, except in WebGL mode for
some reason. This is a terrible workaround, but it beats fucked up
rendering in stage backgrounds.
2023-08-28 19:15:40 +02:00
Andrei Alexeyev
8ac88e0ee3
build: update opus wrap to 1.4 2023-07-31 03:32:48 +02:00
Andrei Alexeyev
cbadf904fd
build: update freetype wrap to 2.13.1 2023-07-31 03:07:01 +02:00
Andrei Alexeyev
651a113009
build: update sdl2 to 2.28.1 2023-07-29 03:25:38 +02:00
Andrei Alexeyev
2011d240c9
build: shut up -Wshadow
More annoying than it is useful
2023-06-20 05:44:11 +02:00
Andrei Alexeyev
f9039fac86
build: shut up -Wdeclaration-after-statement
I can't figure out why clang 17 gives us this warning, as we're
targeting GNU C11
2023-06-20 05:41:22 +02:00
Andrei Alexeyev
a6c9303350
build: add install tags 2023-05-18 21:02:29 +02:00
Andrei Alexeyev
0d9c816fc3
build: workaround meson misdetecting posix_memalign as available on nx 2023-04-03 01:53:36 +02:00
Andrei Alexeyev
711edc218f
util/assert: add optional message to assert, assume, and static_assert
Removed static_assert_nomsg, since static_assert's message argument is
optional now. In C2X mode this uses the native _Static_assert
functionality, otherwise it falls back to a macro-based overload.

Additionally, rewrote the assert macro so it correctly marks the failing
branch as a dead end.
2023-03-26 01:52:41 +01:00
Stone Tickle
08c4723f92
build: fix errors found by muon analyze (#358)
I found a few small errors while testing muon analyze on this project.
2023-02-23 22:06:56 +02:00
Andrei Alexeyev
ebb254c5a8
build: warn if implicitly discarding imaginary value (clang only) 2023-02-16 00:28:09 +01:00
Andrei Alexeyev
b6978178b1
memory: use custom memory allocation wrappers
Introduces wrappers around memory allocation functions in `memory.h`
that should be used instead of the standard C ones.

These never return NULL and, with the exception of `mem_realloc()`,
zero-initialize the allocated memory like `calloc()` does.

All allocations made with the memory.h API must be deallocated with
`mem_free()`. Although standard `free()` will work on some platforms,
it's not portable (currently it won't work on Windows). Likewise,
`mem_free()` must not be used to free foreign allocations.

The standard C allocation functions are now diagnosed as deprecated.
They are, however, available with the `libc_` prefix in case interfacing
with foreign APIs is required. So far they are only used to implement
`memory.h`.

Perhaps the most important change is the introduction of the `ALLOC()`,
`ALLOC_ARRAY()`, and `ALLOC_FLEX()` macros. They take a type as a
parameter, and allocate enough memory with the correct alignment for
that type. That includes overaligned types as well. In most
circumstances you should prefer to use these macros. See the `memory.h`
header for some usage examples.
2023-01-18 13:23:22 +01:00
Andrei Alexeyev
11c9bf6681
compat: add a few more attribute macros 2023-01-08 23:54:01 +01:00
Andrei Alexeyev
c810670ab3
build: silence -Wgnu-alignof-expression 2023-01-08 01:49:34 +01:00
Andrei Alexeyev
267f47fc0e
build,ci: Build system maintenance (#350)
Squashed commit of the following:

commit 9ab0197ee1
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 28 23:05:58 2022 +0100

    build: add dummy descriptions for deprecated options

commit b0c41d4719
Author: Alice D <alice@starwitch.productions>
Date:   Mon Dec 26 15:18:09 2022 -0500

    update docker containers with ones containing meson 0.63.3

commit a2dd4173fc
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sun Dec 25 19:20:44 2022 +0100

    build: featurize audio options

commit 7c59e2a569
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sun Dec 25 19:20:35 2022 +0100

    build: remove dead code

commit cf500af137
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sun Dec 25 19:07:37 2022 +0100

    doc: update BUILD.rst

commit 9764ac706f
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sun Dec 25 17:12:37 2022 +0100

    ci: disable WGI joystick backend for SDL

    Fails to build with latest llvm-mingw

commit 2d4f310b90
Author: p-sam <p-sam@d3vs.net>
Date:   Sun Dec 25 17:03:47 2022 +0100

    switch: fix missing include

commit 9264f1649d
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sat Dec 24 14:36:41 2022 +0100

    ci: update meson to 0.63.3 due to a bug

commit 3e37be3d8f
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sat Dec 24 13:42:34 2022 +0100

    ci: update build options

commit 281a39a4f5
Author: Alice D <alice@starwitch.productions>
Date:   Sun Dec 18 00:17:07 2022 -0500

    ci: change when apt is cleaned up for switch image

commit 2f2100a84c
Author: Alice D <alice@starwitch.productions>
Date:   Sun Dec 18 00:11:08 2022 -0500

    ci: bump switch homebrew container version

commit ebaff59260
Author: Alice D <alice@starwitch.productions>
Date:   Sat Dec 17 22:55:39 2022 -0500

    ci: bump windows container version

commit 7ce6f23419
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sat Dec 17 07:36:28 2022 +0100

    build: featurize renderer options

commit a345f21b35
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sat Dec 17 07:33:30 2022 +0100

    build: revert to explicit fallback for libzstd

    Implicit fallback causes conflicts in the basis_universal subproject

    https://github.com/mesonbuild/meson/issues/11189

commit b2de61f5c5
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Sat Dec 17 05:29:29 2022 +0100

    build: remove debug_opengl

    This option was always misdocumented, as it only controlled whether GL
    debugging is on by default. You can still control it with the
    TAISEI_GL_DEBUG environment variable, which is set to 1 in meson devenv.

commit 4c659ba195
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Fri Dec 16 08:03:37 2022 +0100

    build: set up useful env vars for meson devenv

    Makes Taisei load resources from the source tree, making live reload
    work; enables OpenGL debugging by default; works around ASan stack use
    after return false positives.

commit 1ddc58b84a
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 08:06:32 2022 +0100

    build: featurize docs; always install licenses

commit c3a94d7f5b
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 07:46:28 2022 +0100

    build: featurize shader_transpiler

commit 619d82ae36
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 07:38:30 2022 +0100

    build: allow libzip fallback by default

commit 79ab72292a
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 07:35:51 2022 +0100

    build: featurize use_libcrypto

commit b393077f71
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 05:03:20 2022 +0100

    build: featurize validate_glsl

commit 7d76484079
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 04:34:31 2022 +0100

    build: featurize some more installation options

commit 17c0bda205
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 03:24:46 2022 +0100

    build: deprecate enable_zip for vfs_zip; convert package_data into feature

commit 9a4ef8c091
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 02:37:55 2022 +0100

    build: deprecate developer=auto; default to false

commit 807240e508
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 02:24:04 2022 +0100

    build: move subproject fallback info into wraps

commit 08c953f487
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 01:57:33 2022 +0100

    build: deprecate 'static' option

    Meson has a built-in `prefer_static` now

commit c575601537
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 01:49:31 2022 +0100

    build: remove complicated shaderc detection logic

    Meson does all of this internally since 0.51.0

commit cd2d460d4b
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Wed Dec 14 01:45:17 2022 +0100

    build: Require meson >=0.63.0

commit 10abd790f7
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Mon Dec 12 05:16:47 2022 +0100

    ci: remove meson dist version workaround from release workflow

    Meson should know the correct version now

commit 31a07d8c3c
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Mon Dec 12 03:46:28 2022 +0100

    build: use built-in summary() function

commit 0c47f6d14b
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Mon Dec 12 04:33:01 2022 +0100

    build: remove -Dversion_fallback and introduce .VERSION file

    The version script will now first try to read the version from a
    .VERSION file in the source root. If that file does not exist, it will
    query git. The .VERSION file is not included in the git repository, it
    is generated for inclusion in source tarballs.

    Package maintainers who had any use for -Dversion_fallback may want to
    create the .VERSION file themselves.

    Additionally, some git-specific files have been removed from source
    tarballs.

commit d32332a5e3
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Mon Dec 12 03:00:07 2022 +0100

    build: set the "real" version in project()

commit f9a3fbc729
Author: Andrei Alexeyev <akari@taisei-project.org>
Date:   Mon Dec 12 01:50:08 2022 +0100

    build: raise meson_version and remove some legacy workarounds

    Effectively 0.56.0 was already required since we started using some of
    its features at some point.

    This also fixes all current meson warnings.
2022-12-28 23:15:55 +01:00
Andrei Alexeyev
8fe2cde9e6
build: fix compile with old gcc versions 2022-11-04 15:50:53 +01:00
Andrei Alexeyev
21c3aebce5
build,log: make __FILE__ produce concise and consistent filenames
The output of __FILE__ previously depended on where the build directory
is and was needlessly verbose. With this change, all filenames are
relative to the src/ directory.

Logging of source file names is now also enabled for release builds
(although this is not used yet).
2022-09-01 05:50:55 +02:00
Andrei Alexeyev
e1b1fecaf2
util/stringops: add memmem() polyfill 2022-08-27 02:40:55 +03:00
Andrei Alexeyev
cdf2280c0d
build: set default_library=static for all subprojects 2022-08-16 08:39:47 +03:00
Andrei Alexeyev
69ea82d1ff
util/stringops: add memrchr() polyfill 2022-07-07 05:52:53 +03:00
Andrei Alexeyev
057f3f5571
util/stringops: prefer strtok_r from libc 2022-07-07 05:52:53 +03:00
Andrei Alexeyev
4db626b562
build: update basis_universal to 1.16 2022-02-05 21:27:37 +02:00
Andrei Alexeyev
dcb630b37d
stageinfo,stage: implement stage hot-reloading
POSIX platforms only. Must be enabled via -Dstages_live_reload=true.
2022-02-05 17:58:42 +02:00
Andrei Alexeyev
f73b1d6891
Abandon standard C conformance and require GNU extensions
Removed the use_gnu_ext option as well as fallback paths for compilers
that don't support GNU extensions. To my knowledge, none of those
compilers support C11 to a sufficient extent to compile Taisei anyway,
and those fallbacks are very poorly tested.

Pedantic warnings are now disabled, and extensions that are common to
reasonably recent versions of GCC and clang are permitted to be relied
on (list of allowed extensions TBA).
2021-08-31 23:33:16 +03:00
Andrei Alexeyev
16d00b5672
build: make -Wreturn-type an error 2021-07-18 11:18:34 +03:00
Andrei Alexeyev
c81bbd5e6a
blind fix for macos crap 2021-04-29 20:44:26 +03:00
Andrei Alexeyev
a824112930
build: default cglm:werror to false 2021-04-29 20:44:26 +03:00
Andrei Alexeyev
14d5904985
fix various emscripten crap 2021-04-21 04:31:26 +03:00
Andrei Alexeyev
0ebc8b3c85
build: fix zip_compression_method_supported detection for internal libzip 2021-04-20 03:54:52 +03:00
Andrei Alexeyev
f44c7573cf
build: bump libzstd requirement to >=1.4.0 2021-04-19 04:38:19 +03:00
Andrei Alexeyev
26ee23d04d
build,vfs,rwops: add compatibility with older libzip 2021-04-19 02:21:49 +03:00
Andrei Alexeyev
b3b46717e5
build: require SDL >= 2.0.10 2021-04-19 01:32:30 +03:00
Andrei Alexeyev
622fd1e48b
build: stop vendoring cglm
* Remove cglm from submodules
* Add cglm to list of dependencies
* Prefer system version of cglm, with a wrap fallback (as with other
  dependencies)
2021-04-19 00:50:20 +03:00
Andrei Alexeyev
0880e7696f
build: update libzip options 2021-04-13 20:07:35 +03:00
Andrei Alexeyev
da4e39576a
build: bump required libzip version 2021-03-27 18:32:05 +02:00
Andrei Alexeyev
f5b4477f0d
build: add libzstd subproject 2021-03-27 18:29:56 +02:00
Andrei Alexeyev
1a5cb26870
build: add libzstd dependency 2021-03-22 17:43:37 +02:00
Alice D
778146ed60
More compiler warning fixes (#273)
* fix small compile issue with coroutine.c and gcc

* fix 'potential nullpointer dereference' warning

* fix more potential nullpointers

* fix more potential nullpointers - part 2

* a handful of small fixes to silence gcc compiler warnings, mostly potentiall null pointers and style deficiencies

* PR changes, bump meson to 0.53.0

* fix potential null error in YoumuB

* bump meson version, change initialization

* no longer version-splitting meson
2020-12-26 01:40:08 +02:00
Andrei Alexeyev
103079496e
GameMode integration (#258) 2020-11-19 01:12:51 +02:00
Andrei Alexeyev
a5fd6fe5d9
Texturing overhaul: GPU compression, sRGB sampling, swizzles, etc. (#240)
* WIP compressed textures, swizzles, sRGB sampling, ...

* refactor texture type info & fix random bugs

* fix preprocessing of sRGB textures

* handle y-flipped basis textures

* glcommon: better WebGL compat for compressed format detection

* missed WEBGL_compressed_texture_pvrtc

* implement compressed texture xcoding and uploading

* Add basis_universal submodule

* Reorganize texture loader code

Clean up some code
Isolate Basis Universal loader into a separate module

* Add wrapper script for encoding .basis textures

* basisu: honor custom metadata written by the mkbasis.py script

* mkbasis.py: add --incredibly-slow and --dry-run

* Move pixmap code from util/ to pixmap/

* Add an on-disk transcode cache for basis textures to speed up loads

* Compress texture cache with zlib

* Use readable format names for basisu cache filenames

* basisu: mip bias test code

* basisu: small caching cleanup

* add TAISEI_BASISU_MIP_BIAS env variable

* Improve OpenGL format matching heuristics

* Document considerations for compressed format priority

* Remove dead code

* Enable two forgotten formats, BC3_RGBA and ATC_RGBA

Also prefer BC7 over BC1/BC3

* Recognize GL_ANGLE_compressed_texture_etc for ETC2 textures

* Default depth buffers to 24-bit; remove ANGLE hack

* Fix glcommon_check_extension for GLES2/legacy gl

* Add renderer feature bit for texture swizzle masks

* glcommon: Fixup internal formats for GLES2

Sized internal formats are not allowed in GLES2

* Fix emscripten compile errors

* Update basis_universal

* remove more dead code

* revert irrelevant stage4 change

* shut up UBSan

* basisu: shut up some debug spam

* Add normalmap sampling helper to util.glslh

* basisu: add a gray-alpha mode

* mkbasis.py: Abort if image dimansions aren't multiples of 4

* Add basic Basis Universal encoding documentation (WIP)

* doc/basisu: Add paragraph about modes; minor tweaks

* basisu: workarounds for GL texture size requirements

* gles20: fix uncompressed sRGB formats

* Partial workaround for missing swizzles in gles2 and webgl

* remove invalid assertion

* New renderer API to expose glDrawBuffers-like functionality

* stagedraw: disable all color outputs for copy_depth pass

required for WebGL compatibility

* support GL_ANGLE_request_extension

* emscripten: include *.basis in gfx package

Also fix a potential problem when more than one .pkgdir is used to
construct emscripten packages

* Don't rely on emscripten runtime to enable webgl extensions
2020-08-15 14:51:12 +03:00
Andrei Alexeyev
8480d41b7b
Audio rewrite (#236)
This replaces SDL_mixer with an internal streaming and mixing system,
relying only on basic SDL audio support. It's also a partial refactor of
the audio API, most notably BGM-related. The BGM metadata resource type
is gone, as well as the `.bgm` files. The metadata is now stored inside
the `.opus` files directly, using standard Opus tags.
2020-06-22 17:41:03 +03:00
Andrei Alexeyev
0928f0be98
update for building with latest emscripten 2020-04-10 06:09:36 +03:00
Andrei Alexeyev
54c93d8923
Disable -Wimplicit-fallthrough for now
Unfortunately with clang10 this generates lots of spurious warnings from
SDL headers, even though they have fallthrough comments.
2020-04-04 02:54:00 +03:00
Andrei Alexeyev
40a604a6a5
Add 'use_gnu_ext' option
Controls the USE_GNU_EXTENSIONS define in compat.h
2020-03-31 22:51:31 +03:00
Andrei Alexeyev
5086211a57
disable more stuff we don't need 2020-03-19 09:02:33 +02:00