/* * This software is licensed under the terms of the MIT License. * See COPYING for further information. * --- * Copyright (c) 2011-2024, Lukas Weber . * Copyright (c) 2012-2024, Andrei Alexeyev . */ #pragma once #include "taisei.h" #include "menu.h" typedef struct IngameMenuContext { const char *title; } IngameMenuContext; void draw_ingame_menu_bg(MenuData *menu, float f); void draw_ingame_menu(MenuData *menu); MenuData *create_ingame_menu(void); MenuData *create_ingame_menu_replay(void); void update_ingame_menu(MenuData *menu); void restart_game(MenuData *m, void *arg);