/* * This software is licensed under the terms of the MIT License. * See COPYING for further information. * --- * Copyright (c) 2011-2024, Lukas Weber . * Copyright (c) 2012-2024, Andrei Alexeyev . */ #include "savereplay.h" #include "common.h" #include "mainmenu.h" #include "config.h" #include "difficulty.h" #include "events.h" #include "plrmodes.h" #include "progress.h" #include "replay/struct.h" #include "util/graphics.h" #include "video.h" attr_nonnull_all static void do_save_replay(Replay *rpy) { char strtime[FILENAME_TIMESTAMP_MIN_BUF_SIZE], *name; char prepr[16], drepr[16]; assert(rpy->stages.num_elements > 0); ReplayStage *stg = dynarray_get_ptr(&rpy->stages, 0); filename_timestamp(strtime, sizeof(strtime), stg->init_time); plrmode_repr(prepr, 16, plrmode_find(stg->plr_char, stg->plr_shot), true); strlcpy(drepr, difficulty_name(stg->diff), 16); drepr[0] += 'a' - 'A'; if(rpy->stages.num_elements > 1) { name = strfmt("taisei_%s_%s_%s", strtime, prepr, drepr); } else { name = strfmt("taisei_%s_stg%X_%s_%s", strtime, stg->stage, prepr, drepr); } if(rpy->playername) { replay_save(rpy, name); } else { rpy->playername = config_get_str(CONFIG_PLAYERNAME); replay_save(rpy, name); rpy->playername = NULL; } mem_free(name); } static void save_rpy(MenuData *menu, void *a) { do_save_replay(a); } static void draw_saverpy_menu(MenuData *m) { PlayerCharacter *pchar = plrchar_get(progress.game_settings.character); draw_main_menu_bg(m, 0, 0, 0.05, pchar->menu_texture_name, "stage1/cirnobg"); colorfill(0, 0, 0, 0.5); draw_menu_selector(SCREEN_W/2 + 100 * m->drawdata[0] - 50, SCREEN_H/2, 163, 81, m->frames); r_mat_mv_push(); r_mat_mv_translate(SCREEN_W/2, SCREEN_H/2 - 100, 0); text_draw("Save Replay?", &(TextParams) { .font = "big", .align = ALIGN_CENTER, .shader = "text_default", .color = RGBA(1, 1, 1, 1), }); r_mat_mv_translate(0, 100, 0); dynarray_foreach(&m->entries, int i, MenuEntry *e, { assert(e->name != NULL); float a = e->drawdata * 0.1; Color clr; if(e->action == NULL) { clr = *RGBA_MUL_ALPHA(0.5, 0.5, 0.5, 0.5); } else { float ia = 1-a; clr = *RGBA_MUL_ALPHA(0.9 + ia * 0.1, 0.6 + ia * 0.4, 0.2 + ia * 0.8, 0.7 + 0.3 * a); } text_draw(e->name, &(TextParams) { .font = "big", .align = ALIGN_CENTER, .pos = { -50 + 100 * i, 0 }, .shader = "text_default", .color = &clr, }); }); r_mat_mv_pop(); } static bool savepry_input_handler(SDL_Event *event, void *arg) { if(event->type == MAKE_TAISEI_EVENT(TE_MENU_CURSOR_LEFT)) { event->type = MAKE_TAISEI_EVENT(TE_MENU_CURSOR_UP); } else if(event->type == MAKE_TAISEI_EVENT(TE_MENU_CURSOR_RIGHT)) { event->type = MAKE_TAISEI_EVENT(TE_MENU_CURSOR_DOWN); } return false; } static void saverpy_menu_input(MenuData *menu) { events_poll((EventHandler[]){ { .proc = savepry_input_handler, .arg = menu }, { .proc = menu_input_handler, .arg = menu }, {NULL} }, EFLAG_MENU); } static void update_saverpy_menu(MenuData *m) { m->drawdata[0] += (m->cursor - m->drawdata[0])/10.0; dynarray_foreach(&m->entries, int i, MenuEntry *e, { e->drawdata += 0.2 * (10 * (i == m->cursor) - e->drawdata); }); } static MenuData *create_saverpy_menu(Replay *rpy) { MenuData *m = alloc_menu(); m->input = saverpy_menu_input; m->draw = draw_saverpy_menu; m->logic = update_saverpy_menu; m->flags = MF_Transient | MF_NoDemo; add_menu_entry(m, "Yes", save_rpy, rpy); add_menu_entry(m, "No", menu_action_close, NULL); return m; } void ask_save_replay(Replay *rpy, CallChain next) { switch(config_get_int(CONFIG_SAVE_RPY)) { case 1: do_save_replay(rpy); // fallthrough case 0: run_call_chain(&next, NULL); break; case 2: enter_menu(create_saverpy_menu(rpy), next); break; } }