/* * This software is licensed under the terms of the MIT License. * See COPYING for further information. * --- * Copyright (c) 2011-2019, Lukas Weber . * Copyright (c) 2012-2019, Andrei Alexeyev . */ #pragma once #include "taisei.h" #include "../common/shaderlib/shaderlib.h" #include "dynarray.h" typedef DYNAMIC_ARRAY(ShaderLangInfo) ShaderLangInfoArray; extern ShaderLangInfoArray glcommon_shader_lang_table; void glcommon_build_shader_lang_table(void); void glcommon_free_shader_lang_table(void);