/* * This software is licensed under the terms of the MIT-License * See COPYING for further information. * --- * Copyright (C) 2011, Lukas Weber * Copyright (C) 2011, Alexeyew Andrew */ #include "global.h" #include "menu.h" #include "options.h" #include "stage.h" #include "stageselect.h" #include "common.h" void create_stage_menu(MenuData *m) { char title[STGMENU_MAX_TITLE_LENGTH]; Difficulty lastdiff = D_Any; create_menu(m); m->flags = MF_Abortable; for(int i = 0; stages[i].loop; ++i) { if(stages[i].difficulty < lastdiff || (stages[i].difficulty && !lastdiff)) { add_menu_separator(m); } snprintf(title, STGMENU_MAX_TITLE_LENGTH, "%s: %s", stages[i].title, stages[i].subtitle); add_menu_entry(m, title, start_game, &(stages[i])); lastdiff = stages[i].difficulty; } add_menu_entry(m, "Back", menu_commonaction_close, NULL); } void draw_stage_menu(MenuData *m) { draw_options_menu_bg(m); draw_menu_title(m, "Select Stage"); animate_menu_list(m); draw_menu_list(m, 100, 100, NULL); } int stage_menu_loop(MenuData *m) { return menu_loop(m, NULL, draw_stage_menu, NULL); }