/* * This software is licensed under the terms of the MIT-License * See COPYING for further information. * --- * Copyright (c) 2011-2018, Lukas Weber . * Copyright (c) 2012-2018, Andrei Alexeyev . */ #include "taisei.h" #include #include "savereplay.h" #include "options.h" #include "global.h" #include "replay.h" #include "plrmodes.h" #include "common.h" static void do_save_replay(Replay *rpy) { char strtime[128], name[128]; time_t rawtime; struct tm * timeinfo; // time when the game was *initiated* rawtime = (time_t)rpy->stages[0].seed; timeinfo = localtime(&rawtime); strftime(strtime, 128, "%Y%m%d_%H-%M-%S%z", timeinfo); char prepr[16], drepr[16]; plrmode_repr(prepr, 16, plrmode_find(rpy->stages[0].plr_char, rpy->stages[0].plr_shot)); strlcpy(drepr, difficulty_name(rpy->stages[0].diff), 16); drepr[0] += 'a' - 'A'; if(rpy->numstages > 1) snprintf(name, 128, "taisei_%s_%s_%s", strtime, prepr, drepr); else snprintf(name, 128, "taisei_%s_stg%X_%s_%s", strtime, rpy->stages[0].stage, prepr, drepr); replay_save(rpy, name); } static void save_rpy(MenuData *menu, void *a) { do_save_replay(&global.replay); } static void draw_saverpy_menu(MenuData *m) { int i; draw_options_menu_bg(m); draw_menu_selector(SCREEN_W/2 + 100 * m->drawdata[0] - 50, SCREEN_H/2, 163, 81, m->frames); glPushMatrix(); glColor4f(1, 1, 1, 1); glTranslatef(SCREEN_W/2, SCREEN_H/2 - 100, 0); draw_text(AL_Center, 0, 0, "Save Replay?", _fonts.mainmenu); glTranslatef(0, 100, 0); m->drawdata[0] += (m->cursor - m->drawdata[0])/10.0; for(i = 0; i < m->ecount; i++) { MenuEntry *e = &(m->entries[i]); e->drawdata += 0.2 * (10*(i == m->cursor) - e->drawdata); float a = e->drawdata * 0.1; if(e->action == NULL) glColor4f(0.5, 0.5, 0.5, 0.5); else { float ia = 1-a; glColor4f(0.9 + ia * 0.1, 0.6 + ia * 0.4, 0.2 + ia * 0.8, 0.7 + 0.3 * a); } if(e->name) draw_text(AL_Center, -50 + 100 * i, 0, e->name, _fonts.mainmenu); } glPopMatrix(); } static bool savepry_input_handler(SDL_Event *event, void *arg) { if(event->type == MAKE_TAISEI_EVENT(TE_MENU_CURSOR_LEFT)) { event->type = MAKE_TAISEI_EVENT(TE_MENU_CURSOR_UP); } else if(event->type == MAKE_TAISEI_EVENT(TE_MENU_CURSOR_RIGHT)) { event->type = MAKE_TAISEI_EVENT(TE_MENU_CURSOR_DOWN); } return false; } static void saverpy_menu_input(MenuData *menu) { events_poll((EventHandler[]){ { .proc = savepry_input_handler, .arg = menu }, { .proc = menu_input_handler, .arg = menu }, {NULL} }, EFLAG_MENU); } void create_saverpy_menu(MenuData *m) { create_menu(m); m->input = saverpy_menu_input; m->draw = draw_saverpy_menu; m->flags = MF_Transient; add_menu_entry(m, "Yes", save_rpy, NULL); add_menu_entry(m, "No", menu_commonaction_close, NULL); } void ask_save_replay(void) { assert(global.replay_stage != NULL); switch(config_get_int(CONFIG_SAVE_RPY)) { case 0: { break; } case 1: { do_save_replay(&global.replay); break; } case 2: { MenuData m; create_saverpy_menu(&m); menu_loop(&m); break; } } }