# Locate ALUT # This module defines XXX_FOUND, XXX_INCLUDE_DIRS and XXX_LIBRARIES standard variables # # $ALUTDIR is an environment variable that would # correspond to the ./configure --prefix=$ALUTDIR # used in building ALUT. # # Created by Sukender (Benoit Neil). Based on FindOpenAL.cmake module. (taken from osgaudio) IF(ALUT_USE_AL_SUBDIR) SET(ALUT_HEADER_NAMES "AL/alut.h") SET(ALUT_HEADER_SUFFIXES include) ELSE() SET(ALUT_HEADER_NAMES "alut.h") SET(ALUT_HEADER_SUFFIXES include/AL include/OpenAL include) ENDIF() SET(ALUT_SEARCH_PATHS ~/Library/Frameworks /Library/Frameworks /usr/local /usr /sw # Fink /opt/local # DarwinPorts /opt/csw # Blastwave /opt ) FIND_PATH(ALUT_INCLUDE_DIR NAMES ${ALUT_HEADER_NAMES} HINTS $ENV{ALUTDIR} $ENV{ALUT_PATH} PATH_SUFFIXES ${ALUT_HEADER_SUFFIXES} PATHS ${ALUT_SEARCH_PATHS} ) FIND_LIBRARY(ALUT_LIBRARY NAMES alut libalut HINTS $ENV{ALUTDIR} $ENV{ALUT_PATH} PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64 Release PATHS ${ALUT_SEARCH_PATHS} ) # First search for d-suffixed libs FIND_LIBRARY(ALUT_LIBRARY_DEBUG NAMES alutd libalutd HINTS $ENV{ALUTDIR} $ENV{ALUT_PATH} PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64 Debug PATHS ${ALUT_SEARCH_PATHS} ) IF(NOT ALUT_LIBRARY_DEBUG) # Then search for non suffixed libs if necessary, but only in debug dirs FIND_LIBRARY(ALUT_LIBRARY_DEBUG NAMES alut libalut HINTS $ENV{ALUTDIR} $ENV{ALUT_PATH} PATH_SUFFIXES Debug PATHS ${ALUT_SEARCH_PATHS} ) ENDIF() IF(ALUT_LIBRARY) IF(ALUT_LIBRARY_DEBUG) SET(ALUT_LIBRARIES optimized "${ALUT_LIBRARY}" debug "${ALUT_LIBRARY_DEBUG}") ELSE() SET(ALUT_LIBRARIES "${ALUT_LIBRARY}") # Could add "general" keyword, but it is optional ENDIF() ENDIF() # handle the QUIETLY and REQUIRED arguments and set XXX_FOUND to TRUE if all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(ALUT DEFAULT_MSG ALUT_LIBRARIES ALUT_INCLUDE_DIR)