.. |
audio
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
coroutine
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coroutine/cotask: make sure TASK_HOST_EVENTS zero-inits the events array
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2025-06-16 23:26:40 +02:00 |
cutscenes
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cutscene: advance cutscene on MENU_ABORT if not interruptible
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2024-10-24 01:35:04 +02:00 |
dialog
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
eventloop
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renderer: add r_begin_frame() to indicate start of rendering
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2025-05-09 11:51:16 +02:00 |
filewatch
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
lasers
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
memory
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build: prefer mimalloc on all systems except emscripten
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2025-06-12 21:10:45 +02:00 |
menu
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
pch
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
pixmap
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
plrmodes
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renderer/common/sprite_batch: remove string fields from SpriteParams
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2024-09-22 21:18:31 +02:00 |
projectile_prototypes
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Add Reimu Hakurei as a playable character (#106)
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2018-08-11 22:13:48 +03:00 |
renderer
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sdlgpu: remove SDL_WaitForGPUIdle call
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2025-06-17 11:40:34 +02:00 |
replay
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
resource
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shaderlib: major refactor; support more targets for translation
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2025-05-03 15:16:01 +02:00 |
rwops
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rwops/rwops_arena: fix -Wmaybe-uninitialized
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2025-06-12 15:15:30 +02:00 |
stages
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renderer/common/sprite_batch: remove string fields from SpriteParams
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2024-09-22 21:18:31 +02:00 |
util
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util/consideredharmful: more robust way to deprecate libc functions
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2025-06-17 15:46:11 +02:00 |
vfs
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vfs/zipfile: fix -Wnull-dereference
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2025-06-12 15:15:30 +02:00 |
aniplayer.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
aniplayer.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
arch_switch.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
arch_switch.h
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switch: use native screen resolution
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2023-11-29 13:21:47 +01:00 |
assert.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
bitarray.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
boss.c
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boss,stagedraw: improve overlay draw order
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2024-10-04 16:27:28 +02:00 |
boss.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
camcontrol.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
camcontrol.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
cli.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
cli.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
color.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
color.h
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color: add SDL_FColor member to union
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2025-05-03 15:16:01 +02:00 |
common_tasks.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
common_tasks.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
config.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
config.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
credits.c
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renderer/common/sprite_batch: remove string fields from SpriteParams
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2024-09-22 21:18:31 +02:00 |
credits.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
dialog.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
dialog.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
difficulty.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
difficulty.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
drawlayers.inc.h
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WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
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2020-03-04 22:26:45 +02:00 |
dynarray.c
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dynarray: make UBSan happy
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2024-08-30 11:52:47 +02:00 |
dynarray.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
dynstage.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
dynstage.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
dynstage_stub.c
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
endings.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
enemy.c
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stageobjects: add type-based macros for acquiring from/releasing into the correct pool
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2024-06-05 21:58:58 +02:00 |
enemy.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
enemy_classes.c
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enemy_classes: use sprite_particle for swirls to improve batching
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2024-10-04 16:27:28 +02:00 |
enemy_classes.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
entity.c
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src/entity: simplify sort comparison function
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2024-09-22 21:18:31 +02:00 |
entity.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
events.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
events.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
framerate.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
framerate.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
gamepad.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
gamepad.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
global.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
global.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
hashtable.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
hashtable.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
hashtable.inc.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
hashtable_incproxy.inc.h
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Text rendering rewrite and optimizations; some refactoring (#129)
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2018-06-30 00:36:51 +03:00 |
hashtable_predefs.inc.h
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src: deprecate strdup(), use mem_strdup() explicitly
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2024-09-10 14:31:55 +02:00 |
hirestime.c
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hirestime: use SDL_GetTicksNS()
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2025-05-03 15:16:01 +02:00 |
hirestime.h
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hirestime: use SDL_GetTicksNS()
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2025-05-03 15:16:01 +02:00 |
item.c
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item: use sprite_particle shader for better batching
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2024-10-04 16:27:28 +02:00 |
item.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
known_entities.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
list.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
list.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
log.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
log.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
main.c
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main: set SDL3 app metadata
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2025-06-17 14:34:15 +02:00 |
meson.build
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build: fix windows exe missing icon and other resources
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2025-06-17 13:47:30 +02:00 |
move.c
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
move.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
player.c
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player: use sprite_particle shader for better batching
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2024-10-04 16:27:28 +02:00 |
player.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
plrmodes.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
plrmodes.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
portrait.c
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renderer/common/sprite_batch: remove string fields from SpriteParams
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2024-09-22 21:18:31 +02:00 |
portrait.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
progress.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
progress.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
projectile.c
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stageobjects: add type-based macros for acquiring from/releasing into the correct pool
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2024-06-05 21:58:58 +02:00 |
projectile.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
projectile_prototypes.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
random.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
random.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
ringbuf.c
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
ringbuf.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
stage.c
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stage: fix crash when closing window at the gameover menu
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2025-06-17 14:34:51 +02:00 |
stage.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
stagedraw.c
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stagedraw: disable face culling for 2D rendering
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2024-10-04 16:27:28 +02:00 |
stagedraw.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
stageinfo.c
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src: deprecate strdup(), use mem_strdup() explicitly
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2024-09-10 14:31:55 +02:00 |
stageinfo.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
stageobjects.c
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memory/mempool: pass arena pointer to acquire() instead of storing in struct
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2024-06-05 22:07:17 +02:00 |
stageobjects.h
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memory/mempool: pass arena pointer to acquire() instead of storing in struct
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2024-06-05 22:07:17 +02:00 |
stagetext.c
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stageobjects: add type-based macros for acquiring from/releasing into the correct pool
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2024-06-05 21:58:58 +02:00 |
stagetext.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
stageutils.c
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gl33: remove trailing [0] from array uniform names
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2024-08-30 11:52:47 +02:00 |
stageutils.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
stats.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
stats.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
taisei.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
taisei.manifest
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Improve high-DPI handling (#213)
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2020-04-16 19:25:54 +03:00 |
taisei.rc.in
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windows: detect intel's shitty driver and fall back to ANGLE
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2019-09-21 16:46:22 +03:00 |
taskmanager.c
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taskmanager: fix -Wformat
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2025-06-16 22:19:10 +02:00 |
taskmanager.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
thread.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
thread.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
transition.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
transition.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
util.h
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
version.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
version.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
version_auto.c.in
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
video.c
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renderer: add feature bit to indicate default fb readback support
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2025-05-09 11:50:33 +02:00 |
video.h
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
video_postprocess.c
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src: the great #include massacre of 2024
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2024-05-17 14:11:48 +02:00 |
video_postprocess.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |
watchdog.c
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src: port everything to SDL3
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2025-05-03 15:11:39 +02:00 |
watchdog.h
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src: run upkeep
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2024-05-17 04:58:47 +02:00 |