190 lines
3.4 KiB
C
190 lines
3.4 KiB
C
/*
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* This software is licensed under the terms of the MIT License.
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2024, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2024, Andrei Alexeyev <akari@taisei-project.org>.
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*/
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#pragma once
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#include "taisei.h"
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// IWYU pragma: always_keep
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#include "coroutine/taskdsl.h"
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#include "entity.h"
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#include "global.h"
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#include "item.h"
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#include "move.h"
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#include "util/glm.h"
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DECLARE_EXTERN_TASK(
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common_drop_items,
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{ cmplx *pos; ItemCounts items; }
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);
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DECLARE_EXTERN_TASK(
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common_move,
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{ cmplx *pos; MoveParams move_params; BoxedEntity ent; }
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);
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DECLARE_EXTERN_TASK(
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common_move_ext,
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{ cmplx *pos; MoveParams *move_params; BoxedEntity ent; }
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);
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DECLARE_EXTERN_TASK(
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common_call_func,
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{ void (*func)(void); }
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);
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DECLARE_EXTERN_TASK(
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common_start_bgm,
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{ const char *bgm; }
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);
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#define COMMON_CHARGE_SOUND_CHARGE "charge_generic"
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#define COMMON_CHARGE_SOUND_DISCHARGE "discharge"
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#define COMMON_CHARGE_SOUNDS { COMMON_CHARGE_SOUND_CHARGE, COMMON_CHARGE_SOUND_DISCHARGE }
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DECLARE_EXTERN_TASK(
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common_charge,
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{
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cmplx pos;
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const Color *color;
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int time;
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BoxedEntity bind_to_entity;
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const cmplx *anchor;
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const Color *color_ref;
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struct {
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const char *charge;
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const char *discharge;
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} sound;
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}
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);
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void common_drop_items(cmplx pos, const ItemCounts *items)
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attr_nonnull(2);
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int common_charge(int time, const cmplx *anchor, cmplx offset, const Color *color)
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attr_nonnull(2, 4);
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int common_charge_static(int time, cmplx pos, const Color *color)
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attr_nonnull(3);
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int common_charge_custom(
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int time,
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const cmplx *anchor,
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cmplx offset,
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const Color *color,
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const char *snd_charge,
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const char *snd_discharge
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) attr_nonnull(4);
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void common_move_loop(cmplx *restrict pos, MoveParams *restrict mp);
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INLINE Rect viewport_bounds(double margin) {
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return (Rect) {
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.top_left = CMPLX(margin, margin),
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.bottom_right = CMPLX(VIEWPORT_W - margin, VIEWPORT_H - margin),
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};
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}
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cmplx common_wander(cmplx origin, double dist, Rect bounds);
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void common_rotate_velocity(MoveParams *move, real angle, int duration);
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DECLARE_EXTERN_TASK(
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common_set_bitflags,
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{
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uint *pflags;
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uint mask;
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uint set;
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}
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);
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DECLARE_EXTERN_TASK(
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common_kill_projectile,
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{
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BoxedProjectile proj;
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}
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);
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DECLARE_EXTERN_TASK(
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common_kill_enemy,
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{
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BoxedEnemy enemy;
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}
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);
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DECLARE_EXTERN_TASK(
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common_easing_animate,
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{
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float *value;
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float to;
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int duration;
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glm_ease_t ease;
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}
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);
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DECLARE_EXTERN_TASK(
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common_easing_animate_vec3,
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{
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vec3 *value;
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vec3 to;
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int duration;
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glm_ease_t ease;
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}
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);
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DECLARE_EXTERN_TASK(
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common_easing_animate_vec4,
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{
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vec4 *value;
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vec4 to;
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int duration;
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glm_ease_t ease;
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}
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);
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DECLARE_EXTERN_TASK(
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common_rotate_velocity,
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{
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MoveParams *move;
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real angle;
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int duration;
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}
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);
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DECLARE_EXTERN_TASK(
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common_easing_animated,
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{
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double *value;
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double to;
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int duration;
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glm_ease_t ease;
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}
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);
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DECLARE_EXTERN_TASK(common_play_sfx, { const char *name; });
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// TODO: move this elsewhere?
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typedef struct RadialLoop {
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cmplx dir, turn;
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int cnt, i;
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} RadialLoop;
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INLINE RadialLoop _radial_loop_init(int cnt, cmplx dir) {
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return (RadialLoop) {
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.dir = dir,
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.cnt = abs(cnt),
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.turn = cdir(M_TAU/cnt),
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};
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}
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#define RADIAL_LOOP(_loop_var, _cnt_init, _dir_init) \
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for( \
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RadialLoop _loop_var = _radial_loop_init(_cnt_init, _dir_init); \
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_loop_var.i < _loop_var.cnt; \
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++_loop_var.i, _loop_var.dir *= _loop_var.turn)
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