58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
/*
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* This software is licensed under the terms of the MIT License.
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2024, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2024, Andrei Alexeyev <akari@taisei-project.org>.
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*/
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#include "difficulty.h"
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#include "resource/resource.h"
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typedef struct DiffDef {
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const char *name;
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const char *spr_name;
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Color color;
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} DiffDef;
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static DiffDef diffs[] = {
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{ "Easy", "difficulty/easy", { 0.5, 1.0, 0.5, 1.0 } },
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{ "Normal", "difficulty/normal", { 0.5, 0.5, 1.0, 1.0 } },
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{ "Hard", "difficulty/hard", { 1.0, 0.5, 0.5, 1.0 } },
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{ "Lunatic", "difficulty/lunatic", { 1.0, 0.5, 1.0, 1.0 } },
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// TODO: sprite for this
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{ "Extra", "difficulty/lunatic", { 0.5, 1.0, 1.0, 1.0 } },
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};
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static inline DiffDef *get_diff_def(Difficulty diff) {
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uint idx = diff - D_Easy;
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if(idx < sizeof(diffs)/sizeof(*diffs)) {
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return diffs + idx;
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}
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return NULL;
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}
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const char *difficulty_name(Difficulty diff) {
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DiffDef *d = get_diff_def(diff);
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return d ? d->name : "Unknown";
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}
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const char *difficulty_sprite_name(Difficulty diff) {
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DiffDef *d = get_diff_def(diff);
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return d ? d->spr_name : "difficulty/unknown";
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}
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const Color *difficulty_color(Difficulty diff) {
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static Color unknown_clr = { 0.5, 0.5, 0.5, 1.0 };
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DiffDef *d = get_diff_def(diff);
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return d ? &d->color : &unknown_clr;
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}
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void difficulty_preload(ResourceGroup *rg) {
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for(Difficulty diff = D_Easy; diff < NUM_SELECTABLE_DIFFICULTIES + D_Easy; ++diff) {
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res_group_preload(rg, RES_SPRITE, RESF_DEFAULT, difficulty_sprite_name(diff), NULL);
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}
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}
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