taisei/src/renderer/common
2024-10-04 16:27:28 +02:00
..
shaderlib src: deprecate strdup(), use mem_strdup() explicitly 2024-09-10 14:31:55 +02:00
backend.c src: the great #include massacre of 2024 2024-05-17 14:11:48 +02:00
backend.h renderer: add r_unclaim_window API 2024-08-30 11:52:47 +02:00
magic_uniforms.c renderer: move magic uniform definitions to common 2024-08-30 11:52:47 +02:00
magic_uniforms.h renderer: move magic uniform definitions to common 2024-08-30 11:52:47 +02:00
matstack.c src: the great #include massacre of 2024 2024-05-17 14:11:48 +02:00
matstack.h src: the great #include massacre of 2024 2024-05-17 14:11:48 +02:00
meson.build renderer: move magic uniform definitions to common 2024-08-30 11:52:47 +02:00
models.c renderer: decouple models and sprite_batch init/shutdown from main render system 2024-08-30 11:52:47 +02:00
models.h renderer: decouple models and sprite_batch init/shutdown from main render system 2024-08-30 11:52:47 +02:00
sprite_batch.c renderer/common/sprite_batch: don't pass NULL to r_uniform_sampler 2024-10-04 16:27:28 +02:00
sprite_batch.h renderer: decouple models and sprite_batch init/shutdown from main render system 2024-08-30 11:52:47 +02:00
sprite_batch_internal.h renderer: decouple models and sprite_batch init/shutdown from main render system 2024-08-30 11:52:47 +02:00
state.c src: the great #include massacre of 2024 2024-05-17 14:11:48 +02:00
state.h src: run upkeep 2024-05-17 04:58:47 +02:00