taisei/src/renderer/gl33/vertex_buffer.h
2024-05-17 04:58:47 +02:00

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822 B
C

/*
* This software is licensed under the terms of the MIT License.
* See COPYING for further information.
* ---
* Copyright (c) 2011-2024, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2024, Andrei Alexeyev <akari@taisei-project.org>.
*/
#pragma once
#include "taisei.h"
#include "common_buffer.h"
typedef struct VertexBuffer {
CommonBuffer cbuf;
} VertexBuffer;
VertexBuffer* gl33_vertex_buffer_create(size_t capacity, void *data);
const char* gl33_vertex_buffer_get_debug_label(VertexBuffer *vbuf);
void gl33_vertex_buffer_set_debug_label(VertexBuffer *vbuf, const char *label);
void gl33_vertex_buffer_destroy(VertexBuffer *vbuf);
void gl33_vertex_buffer_invalidate(VertexBuffer *vbuf);
SDL_RWops* gl33_vertex_buffer_get_stream(VertexBuffer *vbuf);
void gl33_vertex_buffer_flush(VertexBuffer *vbuf);