taisei/src/stage.h
2024-05-17 14:11:48 +02:00

82 lines
2.2 KiB
C

/*
* This software is licensed under the terms of the MIT License.
* See COPYING for further information.
* ---
* Copyright (c) 2011-2024, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2024, Andrei Alexeyev <akari@taisei-project.org>.
*/
#pragma once
#include "taisei.h"
#include "dialog.h"
#include "stageinfo.h"
#include "resource/resource.h"
typedef struct StageClearBonus {
uint64_t base;
uint64_t lives;
uint64_t voltage;
uint64_t graze;
uint64_t total;
struct {
uint64_t base;
real diff_multiplier;
uint64_t diff_bonus;
} all_clear;
} StageClearBonus;
void stage_enter(StageInfo *stage, ResourceGroup *rg, CallChain next);
void stage_finish(int gameover);
void stage_gameover(void);
void stage_start_bgm(const char *bgm);
typedef enum ClearHazardsFlags {
CLEAR_HAZARDS_BULLETS = (1 << 0),
CLEAR_HAZARDS_LASERS = (1 << 1),
CLEAR_HAZARDS_FORCE = (1 << 2),
CLEAR_HAZARDS_NOW = (1 << 3),
CLEAR_HAZARDS_SPAWN_VOLTAGE = (1 << 4),
CLEAR_HAZARDS_ALL = CLEAR_HAZARDS_BULLETS | CLEAR_HAZARDS_LASERS,
} ClearHazardsFlags;
void stage_clear_hazards(ClearHazardsFlags flags);
void stage_clear_hazards_at(cmplx origin, double radius, ClearHazardsFlags flags);
void stage_clear_hazards_in_ellipse(Ellipse e, ClearHazardsFlags flags);
void stage_clear_hazards_predicate(bool (*predicate)(EntityInterface *ent, void *arg), void *arg, ClearHazardsFlags flags);
void stage_set_voltage_thresholds(uint easy, uint normal, uint hard, uint lunatic);
bool stage_is_cleared(void);
void stage_unlock_bgm(const char *bgm);
void stage_begin_dialog(Dialog *d) attr_nonnull_all;
void stage_shake_view(float strength);
float stage_get_view_shake_strength(void);
void stage_load_quicksave(void);
CoSched *stage_get_sched(void);
bool stage_is_demo_mode(void);
#ifdef DEBUG
#define HAVE_SKIP_MODE
#endif
#ifdef HAVE_SKIP_MODE
void _stage_bookmark(const char *name);
#define STAGE_BOOKMARK(name) _stage_bookmark(#name)
DECLARE_EXTERN_TASK(stage_bookmark, { const char *name; });
#define STAGE_BOOKMARK_DELAYED(delay, name) INVOKE_TASK_DELAYED(delay, stage_bookmark, #name)
bool stage_is_skip_mode(void);
#else
#define STAGE_BOOKMARK(name) ((void)0)
#define STAGE_BOOKMARK_DELAYED(delay, name) ((void)0)
INLINE bool stage_is_skip_mode(void) { return false; }
#endif