82 lines
2.2 KiB
C
82 lines
2.2 KiB
C
/*
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* This software is licensed under the terms of the MIT License.
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2024, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2024, Andrei Alexeyev <akari@taisei-project.org>.
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*/
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#pragma once
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#include "taisei.h"
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#include "dialog.h"
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#include "stageinfo.h"
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#include "resource/resource.h"
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typedef struct StageClearBonus {
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uint64_t base;
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uint64_t lives;
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uint64_t voltage;
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uint64_t graze;
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uint64_t total;
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struct {
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uint64_t base;
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real diff_multiplier;
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uint64_t diff_bonus;
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} all_clear;
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} StageClearBonus;
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void stage_enter(StageInfo *stage, ResourceGroup *rg, CallChain next);
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void stage_finish(int gameover);
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void stage_gameover(void);
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void stage_start_bgm(const char *bgm);
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typedef enum ClearHazardsFlags {
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CLEAR_HAZARDS_BULLETS = (1 << 0),
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CLEAR_HAZARDS_LASERS = (1 << 1),
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CLEAR_HAZARDS_FORCE = (1 << 2),
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CLEAR_HAZARDS_NOW = (1 << 3),
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CLEAR_HAZARDS_SPAWN_VOLTAGE = (1 << 4),
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CLEAR_HAZARDS_ALL = CLEAR_HAZARDS_BULLETS | CLEAR_HAZARDS_LASERS,
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} ClearHazardsFlags;
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void stage_clear_hazards(ClearHazardsFlags flags);
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void stage_clear_hazards_at(cmplx origin, double radius, ClearHazardsFlags flags);
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void stage_clear_hazards_in_ellipse(Ellipse e, ClearHazardsFlags flags);
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void stage_clear_hazards_predicate(bool (*predicate)(EntityInterface *ent, void *arg), void *arg, ClearHazardsFlags flags);
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void stage_set_voltage_thresholds(uint easy, uint normal, uint hard, uint lunatic);
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bool stage_is_cleared(void);
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void stage_unlock_bgm(const char *bgm);
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void stage_begin_dialog(Dialog *d) attr_nonnull_all;
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void stage_shake_view(float strength);
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float stage_get_view_shake_strength(void);
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void stage_load_quicksave(void);
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CoSched *stage_get_sched(void);
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bool stage_is_demo_mode(void);
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#ifdef DEBUG
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#define HAVE_SKIP_MODE
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#endif
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#ifdef HAVE_SKIP_MODE
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void _stage_bookmark(const char *name);
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#define STAGE_BOOKMARK(name) _stage_bookmark(#name)
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DECLARE_EXTERN_TASK(stage_bookmark, { const char *name; });
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#define STAGE_BOOKMARK_DELAYED(delay, name) INVOKE_TASK_DELAYED(delay, stage_bookmark, #name)
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bool stage_is_skip_mode(void);
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#else
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#define STAGE_BOOKMARK(name) ((void)0)
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#define STAGE_BOOKMARK_DELAYED(delay, name) ((void)0)
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INLINE bool stage_is_skip_mode(void) { return false; }
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#endif
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