taisei/src/util/gamemode.c
2024-05-17 14:11:48 +02:00

49 lines
1.2 KiB
C

/*
* This software is licensed under the terms of the MIT License.
* See COPYING for further information.
* ---
* Copyright (c) 2011-2024, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2024, Andrei Alexeyev <akari@taisei-project.org>.
*/
#include "gamemode.h"
#include "log.h"
#include "taskmanager.h"
#include "util/env.h"
#include <gamemode_client.h>
// NOTE: These dbus requests may block, so proxy them off to a background worker thread to not affect load times.
static void *gamemode_init_task(void *a) {
if(gamemode_request_start() < 0) {
log_error("gamemode_request_start() failed: %s", gamemode_error_string());
}
return NULL;
}
static void *gamemode_shutdown_task(void *a) {
if(gamemode_request_end() < 0) {
log_error("gamemode_request_end() failed: %s", gamemode_error_string());
}
return NULL;
}
static inline bool gamemode_control_enabled(void) {
return env_get_int("TAISEI_GAMEMODE", true);
}
void gamemode_init(void) {
if(gamemode_control_enabled()) {
task_detach(taskmgr_global_submit((TaskParams) { .callback = gamemode_init_task }));
}
}
void gamemode_shutdown(void) {
if(gamemode_control_enabled()) {
task_detach(taskmgr_global_submit((TaskParams) { .callback = gamemode_shutdown_task }));
}
}