taisei/src
2017-09-27 14:14:53 +02:00
..
menu update to use #pragma once 2017-09-27 14:14:53 +02:00
resource update to use #pragma once 2017-09-27 14:14:53 +02:00
rwops update to use #pragma once 2017-09-27 14:14:53 +02:00
stages update to use #pragma once 2017-09-27 14:14:53 +02:00
vfs reorganize directory structure, fix minor vfs bugs 2017-09-27 14:16:16 +03:00
assert.h update copyright and credits 2017-09-12 04:28:15 +03:00
audio.h update to use #pragma once 2017-09-27 14:14:53 +02:00
audio_common.c update copyright and credits 2017-09-12 04:28:15 +03:00
audio_mixer.c update copyright and credits 2017-09-12 04:28:15 +03:00
audio_null.c update copyright and credits 2017-09-12 04:28:15 +03:00
boss.c make boss flicker on damage 2017-09-27 11:08:32 +02:00
boss.h update to use #pragma once 2017-09-27 14:14:53 +02:00
cli.c update copyright and credits 2017-09-12 04:28:15 +03:00
cli.h update to use #pragma once 2017-09-27 14:14:53 +02:00
CMakeLists.txt reorganize directory structure, fix minor vfs bugs 2017-09-27 14:16:16 +03:00
color.c fix undefined behaviour in various places 2017-09-26 03:38:34 +03:00
color.h update to use #pragma once 2017-09-27 14:14:53 +02:00
config.c config changes 2017-09-27 01:03:16 +03:00
config.h update to use #pragma once 2017-09-27 14:14:53 +02:00
credits.c repair credits perspective 2017-09-24 12:21:46 +02:00
credits.h update to use #pragma once 2017-09-27 14:14:53 +02:00
dialog.c update copyright and credits 2017-09-12 04:28:15 +03:00
dialog.h update to use #pragma once 2017-09-27 14:14:53 +02:00
difficulty.c update copyright and credits 2017-09-12 04:28:15 +03:00
difficulty.h update to use #pragma once 2017-09-27 14:14:53 +02:00
ending.c fps counter cleanup 2017-09-20 16:42:36 +02:00
ending.h update to use #pragma once 2017-09-27 14:14:53 +02:00
enemy.c update copyright and credits 2017-09-12 04:28:15 +03:00
enemy.h update to use #pragma once 2017-09-27 14:14:53 +02:00
events.c video hacks 2017-09-19 15:13:04 +03:00
events.h update to use #pragma once 2017-09-27 14:14:53 +02:00
fbo.c update copyright and credits 2017-09-12 04:28:15 +03:00
fbo.h update to use #pragma once 2017-09-27 14:14:53 +02:00
gamepad.c support loading gamepad mappings; readme updates 2017-09-22 13:32:01 +03:00
gamepad.h update to use #pragma once 2017-09-27 14:14:53 +02:00
global.c update copyright and credits 2017-09-12 04:28:15 +03:00
global.h update to use #pragma once 2017-09-27 14:14:53 +02:00
hashtable.c update copyright and credits 2017-09-12 04:28:15 +03:00
hashtable.h update to use #pragma once 2017-09-27 14:14:53 +02:00
item.c fixed full power at stage start 2017-09-19 11:52:18 +02:00
item.h update to use #pragma once 2017-09-27 14:14:53 +02:00
laser.c fix undefined behaviour in various places 2017-09-26 03:38:34 +03:00
laser.h update to use #pragma once 2017-09-27 14:14:53 +02:00
list.c update copyright and credits 2017-09-12 04:28:15 +03:00
list.h update to use #pragma once 2017-09-27 14:14:53 +02:00
log.c update copyright and credits 2017-09-12 04:28:15 +03:00
log.h update to use #pragma once 2017-09-27 14:14:53 +02:00
main.c reorganize directory structure, fix minor vfs bugs 2017-09-27 14:16:16 +03:00
matrix.c update copyright and credits 2017-09-12 04:28:15 +03:00
matrix.h update to use #pragma once 2017-09-27 14:14:53 +02:00
player.c clear on death 2017-09-27 11:17:14 +02:00
player.h update to use #pragma once 2017-09-27 14:14:53 +02:00
plrmodes.c update copyright and credits 2017-09-12 04:28:15 +03:00
plrmodes.h update to use #pragma once 2017-09-27 14:14:53 +02:00
progress.c update copyright and credits 2017-09-12 04:28:15 +03:00
progress.h update to use #pragma once 2017-09-27 14:14:53 +02:00
projectile.c make boss flicker on damage 2017-09-27 11:08:32 +02:00
projectile.h update copyright and credits 2017-09-12 04:28:15 +03:00
random.c update copyright and credits 2017-09-12 04:28:15 +03:00
random.h update to use #pragma once 2017-09-27 14:14:53 +02:00
replay.c include game version info in replays 2017-09-26 23:09:00 +03:00
replay.h update to use #pragma once 2017-09-27 14:14:53 +02:00
stage.c fps counter cleanup 2017-09-20 16:42:36 +02:00
stage.h update to use #pragma once 2017-09-27 14:14:53 +02:00
stagedraw.c make boss flicker on damage 2017-09-27 11:08:32 +02:00
stagedraw.h update to use #pragma once 2017-09-27 14:14:53 +02:00
stagetext.c add drop shadow to stage text 2017-09-14 08:52:41 +02:00
stagetext.h update to use #pragma once 2017-09-27 14:14:53 +02:00
stageutils.c update copyright and credits 2017-09-12 04:28:15 +03:00
stageutils.h update to use #pragma once 2017-09-27 14:14:53 +02:00
taisei.rc reorganize directory structure, fix minor vfs bugs 2017-09-27 14:16:16 +03:00
taiseigl.c update copyright and credits 2017-09-12 04:28:15 +03:00
taiseigl.h update copyright and credits 2017-09-12 04:28:15 +03:00
transition.c update copyright and credits 2017-09-12 04:28:15 +03:00
transition.h update to use #pragma once 2017-09-27 14:14:53 +02:00
util.c fix undefined behaviour in various places 2017-09-26 03:38:34 +03:00
util.h update to use #pragma once 2017-09-27 14:14:53 +02:00
vbo.c update copyright and credits 2017-09-12 04:28:15 +03:00
vbo.h update to use #pragma once 2017-09-27 14:14:53 +02:00
version.c include game version info in replays 2017-09-26 23:09:00 +03:00
version.h update to use #pragma once 2017-09-27 14:14:53 +02:00
version_auto.c.in include game version info in replays 2017-09-26 23:09:00 +03:00
video.c config changes 2017-09-27 01:03:16 +03:00
video.h update to use #pragma once 2017-09-27 14:14:53 +02:00