* Initial port * Switch specific video modes * Handle clean exit * Hide option to disable gamepads, force it enabled * Match buttons layout with Switch controllers * Hide player name setting (to avoid getting stuck) * Switch specific VFS setup instead of env bootstrap * Clean up, get rid of warnings and a few ifdefs * Add Switch specific build script and assets * Make vfs setup mount packages * Re-enable packaging on Switch * Transpile shaders to es and install them * Add applet warning and shader deps to README * Remove script; instead using meson build scripts * Strict prototypes * Build script compat with project minimum meson ver Refactor of pack.py exclude option * Uniformise header inclusion on arch_switch.c * Allow input for any dev; hide the option on Switch * Silence unsused function warnings
4 lines
No EOL
151 B
Meson
4 lines
No EOL
151 B
Meson
nx_app_title = 'Taisei Project'
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nx_app_author = 'Taisei Project Team, port by p-sam'
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nx_icon_path = join_paths(meson.current_source_dir(), 'icon.jpg') |