* fixing OpenGL ES 3.0 support in macOS * make GLES libraries loaded via buildconf vars * fix relative install paths for macOS * fix indenting, add comments * fix indentation for REAL this time (thanks editorconfig) |
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.. | ||
icons | ||
unused | ||
glslc-test-basic.frag.glsl | ||
glslc-test-uniform-location.frag.glsl | ||
Info.plist.in | ||
meson.build | ||
taisei-angle.bat |