39 lines
949 B
C
39 lines
949 B
C
/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2017, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2017, Andrei Alexeyev <akari@alienslab.net>.
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*/
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#pragma once
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#include "stage.h"
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extern struct stage4_spells_s {
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// this struct must contain only fields of type AttackInfo
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// order of fields affects the visual spellstage number, but not its real internal ID
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struct {
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AttackInfo gate_of_walachia;
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AttackInfo dry_fountain;
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AttackInfo red_spike;
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} mid;
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struct {
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AttackInfo animate_wall;
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AttackInfo demon_wall;
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AttackInfo blow_the_walls;
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AttackInfo bloody_danmaku;
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} boss;
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struct {
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AttackInfo vlads_army;
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} extra;
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// required for iteration
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AttackInfo null;
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} stage4_spells;
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extern StageProcs stage4_procs;
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extern StageProcs stage4_spell_procs;
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