taisei/src/resource/sfxbgm_common.c
Andrei Alexeyev 8480d41b7b
Audio rewrite (#236)
This replaces SDL_mixer with an internal streaming and mixing system,
relying only on basic SDL audio support. It's also a partial refactor of
the audio API, most notably BGM-related. The BGM metadata resource type
is gone, as well as the `.bgm` files. The metadata is now stored inside
the `.opus` files directly, using standard Opus tags.
2020-06-22 17:41:03 +03:00

58 lines
1.2 KiB
C

/*
* This software is licensed under the terms of the MIT License.
* See COPYING for further information.
* ---
* Copyright (c) 2011-2019, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2019, Andrei Alexeyev <akari@taisei-project.org>.
*/
#include "taisei.h"
#include "sfxbgm_common.h"
#include "audio/backend.h"
#include "util.h"
static const char *const *get_exts(bool isbgm, uint *numexts) {
const char *const *exts = (isbgm
? _a_backend.funcs.get_supported_bgm_exts(numexts)
: _a_backend.funcs.get_supported_sfx_exts(numexts)
);
if(!exts) {
*numexts = 0;
}
return exts;
}
char *sfxbgm_make_path(const char *prefix, const char *name, bool isbgm) {
char *p = NULL;
uint numexts;
const char *const *exts = get_exts(isbgm, &numexts);
for(uint i = 0; i < numexts; ++i) {
if((p = try_path(prefix, name, exts[i]))) {
return p;
}
}
return NULL;
}
bool sfxbgm_check_path(const char *prefix, const char *path, bool isbgm) {
if(prefix && !strstartswith(path, prefix)) {
return false;
}
uint numexts;
const char *const *exts = get_exts(isbgm, &numexts);
for(uint i = 0; i < numexts; ++i) {
if(strendswith(path, exts[i])) {
return true;
}
}
return false;
}