taisei/src/stages/stage1
2023-09-28 17:43:14 +02:00
..
nonspells headers: isolate endings, remove stage.h inc. from plrmodes.h, fix resulting mess 2023-07-30 06:16:17 +02:00
spells all: use re()/im() macros 2023-09-28 17:43:14 +02:00
background_anim.c stage1: fix deprecations 2021-02-22 15:26:48 +02:00
background_anim.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
cirno.c Split stage1 into multiple files (#228) 2020-05-18 22:44:11 +03:00
cirno.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
draw.c renderer/api: rename ClearBufferFlags to BufferKindFlags 2023-04-10 06:47:55 +02:00
draw.h shader: optimize and enhance water effects 2023-03-17 02:50:16 +01:00
entities.h fix stupid gcc warnings 2021-08-31 23:34:48 +03:00
meson.build Split stage1 into multiple files (#228) 2020-05-18 22:44:11 +03:00
misc.c stage1: fix stain particles 2023-04-01 05:45:38 +02:00
misc.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
stage1.c preload: update all preloads 2023-06-16 22:19:11 -04:00
stage1.h stageinfo,stage: implement stage hot-reloading 2022-02-05 17:58:42 +02:00
timeline.c all: use re()/im() macros 2023-09-28 17:43:14 +02:00
timeline.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00