taisei/src/resource
2017-03-13 18:03:51 +02:00
..
animation.c Implemented a simple and consistent logging subsystem 2017-03-13 07:45:01 +02:00
animation.h Use external key=value *.ani files to describe animation parameters 2017-03-11 23:39:38 +02:00
bgm.h WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
bgm_mixer.c Implemented a simple and consistent logging subsystem 2017-03-13 07:45:01 +02:00
bgm_null.c WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
font.c Renamed log_err to log_fatal 2017-03-13 18:03:51 +02:00
font.h Use the standard bool type instead of that stupid enum 2017-02-11 05:56:47 +02:00
model.c Renamed log_err to log_fatal 2017-03-13 18:03:51 +02:00
model.h WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
resource.c Renamed log_err to log_fatal 2017-03-13 18:03:51 +02:00
resource.h WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
sfx.h WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
sfx_mixer.c Implemented a simple and consistent logging subsystem 2017-03-13 07:45:01 +02:00
sfx_null.c WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
shader.c Renamed log_err to log_fatal 2017-03-13 18:03:51 +02:00
shader.h WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00
texture.c Implemented a simple and consistent logging subsystem 2017-03-13 07:45:01 +02:00
texture.h WIP transition from resource scanning to manual preloading 2017-03-11 21:36:25 +02:00