taisei/src/menu
Andrei Alexeyev 173c8c3cc6
replay: general refactor
* Split replay.c into multiple files under replay/; improve logical
  separation of replay-related code.
* Separate replay playback state from data.
* Get rid of global static replay struct and avoid unnecessary replay
  copying.
* Replay playback and recording are now independent and may occur
  simultaneously, although this functionality is not yet exposed. This
  enables replay "re-recording" while synthesizing new desync check
  events, possibly at a different rate from the original replay.
* Rate of recorded desync check events can now be controlled with the
  TAISEI_REPLAY_DESYNC_CHECK_FREQUENCY environment variable. The default
  value is 300 as before.
* Probably other stuff I forgot about.
2021-06-16 01:43:10 +03:00
..
charselect.c Audio rewrite (#236) 2020-06-22 17:41:03 +03:00
charselect.h Dialogue updates with dynamic facial expressions and defeated character portraits (#175) 2019-08-22 22:43:34 +03:00
common.c replay: general refactor 2021-06-16 01:43:10 +03:00
common.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
cutsceneview.c Cutscenes (#249) 2020-11-28 12:11:10 +02:00
cutsceneview.h Cutscenes (#249) 2020-11-28 12:11:10 +02:00
difficultyselect.c Add generic type-safe facility for dynamic arrays (#207) 2020-04-05 05:51:00 +03:00
difficultyselect.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
gameovermenu.c replay: general refactor 2021-06-16 01:43:10 +03:00
gameovermenu.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
ingamemenu.c Establish more-or-less consistent resource getter functions 2020-06-09 04:33:22 +03:00
ingamemenu.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
mainmenu.c Cutscenes (#249) 2020-11-28 12:11:10 +02:00
mainmenu.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
media.c Cutscenes (#249) 2020-11-28 12:11:10 +02:00
media.h Cutscenes (#249) 2020-11-28 12:11:10 +02:00
menu.c Audio rewrite (#236) 2020-06-22 17:41:03 +03:00
menu.h Add generic type-safe facility for dynamic arrays (#207) 2020-04-05 05:51:00 +03:00
meson.build Cutscenes (#249) 2020-11-28 12:11:10 +02:00
musicroom.c Add gameover BGM by RickyRister 2020-06-24 20:51:00 +03:00
musicroom.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
options.c Audio rewrite (#236) 2020-06-22 17:41:03 +03:00
options.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
replayview.c replay: general refactor 2021-06-16 01:43:10 +03:00
replayview.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
savereplay.c replay: general refactor 2021-06-16 01:43:10 +03:00
savereplay.h replay: general refactor 2021-06-16 01:43:10 +03:00
spellpractice.c Separate StageInfo-related APIs from game-stage code (#227) 2020-05-16 23:41:54 +03:00
spellpractice.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stagepractice.c Separate StageInfo-related APIs from game-stage code (#227) 2020-05-16 23:41:54 +03:00
stagepractice.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
stageselect.c Separate StageInfo-related APIs from game-stage code (#227) 2020-05-16 23:41:54 +03:00
stageselect.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
submenus.c Cutscenes (#249) 2020-11-28 12:11:10 +02:00
submenus.h Cutscenes (#249) 2020-11-28 12:11:10 +02:00