taisei/src
Andrei Alexeyev 1d9a307b94
Add a basic shader cache; move some files around
The cache is currently only used to speed up SPIR-V transpilation.
2019-02-08 21:08:24 +02:00
..
dialog 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
menu Some refactoring 2019-01-24 22:24:43 +02:00
plrmodes fix CLEAR_HAZARDS_NOW and refs to items corrupting memory 2019-01-26 03:54:57 +02:00
projectile_prototypes Add Reimu Hakurei as a playable character (#106) 2018-08-11 22:13:48 +03:00
renderer Add a basic shader cache; move some files around 2019-02-08 21:08:24 +02:00
resource Fix a lot of warnings with -O3 and 32bit builds 2019-02-02 13:25:06 +02:00
rwops Add a basic shader cache; move some files around 2019-02-08 21:08:24 +02:00
stages fix refs leak in elly's extra spell 2019-02-02 14:08:39 +02:00
util Add a basic shader cache; move some files around 2019-02-08 21:08:24 +02:00
vfs Add a basic shader cache; move some files around 2019-02-08 21:08:24 +02:00
aniplayer.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
aniplayer.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
assert.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
audio.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
audio_common.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
audio_mixer.c Some refactoring 2019-01-24 22:24:43 +02:00
audio_mixer.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
audio_null.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
boss.c fix CLEAR_HAZARDS_NOW and refs to items corrupting memory 2019-01-26 03:54:57 +02:00
boss.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
cli.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
cli.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
color.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
color.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
config.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
config.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
credits.c Some refactoring 2019-01-24 22:24:43 +02:00
credits.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
dialog.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
dialog.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
difficulty.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
difficulty.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
drawlayers.inc.h Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
ending.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
ending.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
enemy.c fix CLEAR_HAZARDS_NOW and refs to items corrupting memory 2019-01-26 03:54:57 +02:00
enemy.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
entity.c fix CLEAR_HAZARDS_NOW and refs to items corrupting memory 2019-01-26 03:54:57 +02:00
entity.h Some compatibility fixes for Elbrus compiler (and others based on EDG front end) (#157) 2019-02-07 10:11:13 +02:00
events.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
events.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
framerate.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
framerate.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
gamepad.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
gamepad.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
global.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
global.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
hashtable.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
hashtable.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
hashtable.inc.h Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
hashtable_incproxy.inc.h Text rendering rewrite and optimizations; some refactoring (#129) 2018-06-30 00:36:51 +03:00
hashtable_predefs.inc.h Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
hirestime.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
hirestime.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
item.c Some refactoring 2019-01-24 22:24:43 +02:00
item.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
laser.c fix CLEAR_HAZARDS_NOW and refs to items corrupting memory 2019-01-26 03:54:57 +02:00
laser.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
list.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
list.h Fix a lot of warnings with -O3 and 32bit builds 2019-02-02 13:25:06 +02:00
log.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
log.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
main.c Some refactoring 2019-01-24 22:24:43 +02:00
meson.build Add a basic shader cache; move some files around 2019-02-08 21:08:24 +02:00
objectpool.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
objectpool.h Fix a lot of warnings with -O3 and 32bit builds 2019-02-02 13:25:06 +02:00
objectpool_fake.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
objectpool_util.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
objectpool_util.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
player.c Some refactoring 2019-01-24 22:24:43 +02:00
player.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
plrmodes.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
plrmodes.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
progress.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
progress.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
projectile.c fix CLEAR_HAZARDS_NOW and refs to items corrupting memory 2019-01-26 03:54:57 +02:00
projectile.h fix CLEAR_HAZARDS_NOW and refs to items corrupting memory 2019-01-26 03:54:57 +02:00
projectile_prototypes.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
random.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
random.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
refs.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
refs.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
replay.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
replay.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
stage.c Fix a lot of warnings with -O3 and 32bit builds 2019-02-02 13:25:06 +02:00
stage.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
stagedraw.c fix some bugs found by scan-build 2019-01-25 02:52:00 +02:00
stagedraw.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
stageobjects.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
stageobjects.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
stagetext.c Some refactoring 2019-01-24 22:24:43 +02:00
stagetext.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
stageutils.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
stageutils.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
taisei.h fix build 2019-01-26 16:18:19 +02:00
taisei.rc.in Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
taskmanager.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
taskmanager.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
transition.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
transition.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
util.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
version.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
version.h Some compatibility fixes for Elbrus compiler (and others based on EDG front end) (#157) 2019-02-07 10:11:13 +02:00
version_auto.c.in 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
video.c 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00
video.h 'upkeep' target for maintenance tasks; back to include guards; happy new year! 2019-01-23 22:10:43 +02:00