.. |
menu
|
basic stage practice mode
|
2017-09-11 22:09:30 +03:00 |
resource
|
fixed potential segfaults and inf loops in shorten_text_up_to_width
|
2017-08-28 16:00:28 +03:00 |
rwops
|
rwops autobuf: fix data corruption after realloc
|
2017-09-12 03:04:06 +03:00 |
stages
|
make extra spells unlockable for practice
|
2017-09-11 08:39:58 +03:00 |
vfs
|
vfs_setup: handle missing/unusable resource dirs better
|
2017-07-15 02:10:27 +03:00 |
assert.h
|
Implemented a custom assert() that uses the log system if possible
|
2017-03-15 11:21:39 +02:00 |
audio.h
|
restart the bgm when restarting a stage (unless it's a spellstage)
|
2017-03-06 12:29:20 +02:00 |
audio_common.c
|
WIP virtual filesystem
|
2017-04-20 05:02:22 +03:00 |
audio_mixer.c
|
WIP virtual filesystem
|
2017-04-20 05:02:22 +03:00 |
audio_null.c
|
large refactoring WIP
|
2017-03-05 00:39:17 +02:00 |
boss.c
|
make extra spells unlockable for practice
|
2017-09-11 08:39:58 +03:00 |
boss.h
|
make extra spells unlockable for practice
|
2017-09-11 08:39:58 +03:00 |
cli.c
|
WIP virtual filesystem
|
2017-04-20 05:02:22 +03:00 |
cli.h
|
WIP virtual filesystem
|
2017-04-20 05:02:22 +03:00 |
CMakeLists.txt
|
rwops autobuf: fix data corruption after realloc
|
2017-09-12 03:04:06 +03:00 |
color.c
|
more correct and portable printing of size_t and fixed-width integers
|
2017-04-21 02:11:53 +03:00 |
color.h
|
Add some potentially useful warnings
|
2017-05-07 02:02:56 +03:00 |
config.c
|
improved gamepad support using SDL GameController API
|
2017-07-15 06:22:56 +03:00 |
config.h
|
gamepad settings improvements
|
2017-08-28 14:56:43 +03:00 |
credits.c
|
WIP transition from resource scanning to manual preloading
|
2017-03-11 21:36:25 +02:00 |
credits.h
|
WIP transition from resource scanning to manual preloading
|
2017-03-11 21:36:25 +02:00 |
dialog.c
|
Replaced strncat/strncpy with strlcat/strlcpy
|
2017-02-16 08:29:18 +02:00 |
dialog.h
|
Use the standard bool type instead of that stupid enum
|
2017-02-11 05:56:47 +02:00 |
difficulty.c
|
WIP transition from resource scanning to manual preloading
|
2017-03-11 21:36:25 +02:00 |
difficulty.h
|
played/cleared stats for stages (and by extension, spells)
|
2017-04-06 03:58:57 +03:00 |
ending.c
|
track achieved endings
|
2017-04-07 20:34:35 +03:00 |
ending.h
|
track achieved endings
|
2017-04-07 20:34:35 +03:00 |
enemy.c
|
WIP transition from resource scanning to manual preloading
|
2017-03-11 21:36:25 +02:00 |
enemy.h
|
WIP transition from resource scanning to manual preloading
|
2017-03-11 21:36:25 +02:00 |
events.c
|
prevent accidentally overriding the basic menu controls (arrows, enter, escape)
|
2017-04-08 19:37:36 +03:00 |
events.h
|
moved util functions from global to where they make a bit more sense
|
2017-03-06 03:24:47 +02:00 |
fbo.c
|
make it work for scale != 1
|
2017-04-19 10:06:39 +02:00 |
fbo.h
|
WIP rendering quality (resolution) settings.
|
2017-04-07 12:59:23 +03:00 |
gamepad.c
|
gamepad settings improvements
|
2017-08-28 14:56:43 +03:00 |
gamepad.h
|
gamepad settings improvements
|
2017-08-28 14:56:43 +03:00 |
global.c
|
Replaced TAISEI_SANIC with --frameskip/-f
|
2017-04-03 02:30:12 +03:00 |
global.h
|
basic stage practice mode
|
2017-09-11 22:09:30 +03:00 |
hashtable.c
|
fix a minor memory leak in hashtable code
|
2017-04-30 01:17:57 +03:00 |
hashtable.h
|
hashtables: dynamic size and a faster hash function for string keys
|
2017-03-29 01:11:39 +03:00 |
item.c
|
Spawn life/bomb fragments every 50k/20k points earned
|
2017-03-25 20:18:24 +02:00 |
item.h
|
made spawn_items more consistent and documented it
|
2017-03-25 08:46:20 +02:00 |
laser.c
|
ricci changes, with basic diff. balancing
|
2017-09-11 06:44:16 +03:00 |
laser.h
|
ricci changes, with basic diff. balancing
|
2017-09-11 06:44:16 +03:00 |
list.c
|
Implemented a simple and consistent logging subsystem
|
2017-03-13 07:45:01 +02:00 |
list.h
|
large refactoring WIP
|
2017-03-05 00:39:17 +02:00 |
log.c
|
fix a use-after-free
|
2017-03-25 03:26:48 +02:00 |
log.h
|
more correct and portable printing of size_t and fixed-width integers
|
2017-04-21 02:11:53 +03:00 |
main.c
|
vfs: improve setup routine, move it into a separate file
|
2017-05-10 20:46:37 +03:00 |
matrix.c
|
Switched from GNU C99 to Standard C11. Enabled pedantic warnings.
|
2017-02-23 13:16:52 +02:00 |
matrix.h
|
Ensured newline at the end of files
|
2017-02-23 12:43:45 +02:00 |
player.c
|
move respawn position up into the viewport
|
2017-04-30 18:50:55 +02:00 |
player.h
|
basic stage practice mode
|
2017-09-11 22:09:30 +03:00 |
plrmodes.c
|
fixed marisa's lasers again
|
2017-04-16 00:14:13 +03:00 |
plrmodes.h
|
add the files to the commit...
|
2017-04-02 10:16:52 +02:00 |
progress.c
|
Merge branch 'master' into vfs
|
2017-04-21 02:27:05 +03:00 |
progress.h
|
WIP virtual filesystem
|
2017-04-20 05:02:22 +03:00 |
projectile.c
|
WIP ricci sign overhaul
|
2017-09-11 04:46:39 +03:00 |
projectile.h
|
WIP ricci sign overhaul
|
2017-09-11 04:46:39 +03:00 |
random.c
|
Renamed log_err to log_fatal
|
2017-03-13 18:03:51 +02:00 |
random.h
|
pleasing the stages array haters
|
2017-02-27 16:27:48 +02:00 |
replay.c
|
better representation API and error messages for union mounts
|
2017-04-27 12:10:49 +03:00 |
replay.h
|
WIP virtual filesystem
|
2017-04-20 05:02:22 +03:00 |
stage.c
|
basic stage practice mode
|
2017-09-11 22:09:30 +03:00 |
stage.h
|
made stage shader rules take a pointer to the FBO instead of an index
|
2017-04-16 00:19:30 +03:00 |
stagedraw.c
|
remove old useless postprocessing uniforms
|
2017-04-27 11:20:07 +03:00 |
stagedraw.h
|
Moved stage rendering logic into a separate file
|
2017-04-07 15:20:45 +03:00 |
stagetext.c
|
WIP rendering quality (resolution) settings.
|
2017-04-07 12:59:23 +03:00 |
stagetext.h
|
Basic spell bonuses
|
2017-04-04 03:57:38 +03:00 |
stageutils.c
|
wip fixing
|
2017-04-14 10:42:09 +02:00 |
stageutils.h
|
Initial support for single-spell stages
|
2017-02-19 03:28:00 +01:00 |
taisei.ico
|
uncorrupted the ico file
|
2017-02-13 01:37:38 +02:00 |
taisei.rc
|
Add an icon for Windows binaries
|
2012-08-11 01:25:04 +02:00 |
taiseigl.c
|
Add some potentially useful warnings
|
2017-05-07 02:02:56 +03:00 |
taiseigl.h
|
use extensions for GL debugging
|
2017-04-19 00:48:07 +03:00 |
transition.c
|
Some stage-related refactoring
|
2017-02-26 14:17:48 +02:00 |
transition.h
|
Some stage-related refactoring
|
2017-02-26 14:17:48 +02:00 |
util.c
|
WIP ricci sign overhaul
|
2017-09-11 04:46:39 +03:00 |
util.h
|
WIP ricci sign overhaul
|
2017-09-11 04:46:39 +03:00 |
vbo.c
|
Renamed log_err to log_fatal
|
2017-03-13 18:03:51 +02:00 |
vbo.h
|
Fixed all the () prototypes, changed to (void)
|
2012-08-10 23:08:51 +03:00 |
video.c
|
Merge branch 'master' into vfs
|
2017-05-05 19:37:33 +03:00 |
video.h
|
naming
|
2017-05-05 04:49:00 +03:00 |