taisei/src
laochailan 332a01d53d Config parser
config files to be placed at: ~/.taisei/config

see config.example.
2011-05-21 18:20:04 +02:00
..
stages Fx/API/Particles 2011-05-21 15:02:19 +02:00
animation.c Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
animation.h dynamic texture loader 2011-03-19 16:21:48 +01:00
audio.c Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
audio.h sound system added 2011-04-02 12:14:37 +02:00
boss.c reference system 2011-05-13 19:03:02 +02:00
boss.h reference system 2011-05-13 19:03:02 +02:00
CMakeLists.txt Config parser 2011-05-21 18:20:04 +02:00
config.h Config parser 2011-05-21 18:20:04 +02:00
config.l Config parser 2011-05-21 18:20:04 +02:00
config.y Config parser 2011-05-21 18:20:04 +02:00
dialog.c Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
dialog.h Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
enemy.c Fx/API/Particles 2011-05-21 15:02:19 +02:00
enemy.h Fx/API/Particles 2011-05-21 15:02:19 +02:00
font.c reference system 2011-05-13 19:03:02 +02:00
font.h Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
global.c Config parser 2011-05-21 18:20:04 +02:00
global.h Config parser 2011-05-21 18:20:04 +02:00
item.c reference system 2011-05-13 19:03:02 +02:00
item.h reference system 2011-05-13 19:03:02 +02:00
laser.c Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
laser.h Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
list.c reference system 2011-05-13 19:03:02 +02:00
list.h reference system 2011-05-13 19:03:02 +02:00
main.c Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
player.c Fx/API/Particles 2011-05-21 15:02:19 +02:00
player.h uh cirno and poweritem -> item 2011-04-29 10:26:37 +02:00
plrmodes.c Fx/API/Particles 2011-05-21 15:02:19 +02:00
plrmodes.h reference system 2011-05-13 19:03:02 +02:00
projectile.c Fx/API/Particles 2011-05-21 15:02:19 +02:00
projectile.h Fx/API/Particles 2011-05-21 15:02:19 +02:00
shader.c reference system 2011-05-13 19:03:02 +02:00
shader.h architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
stage.c Config parser 2011-05-21 18:20:04 +02:00
stage.h architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
texture.c reference system 2011-05-13 19:03:02 +02:00
texture.h added Freeze Sign ~ Perfect Freeze 2011-05-09 13:42:02 +02:00