[a Work In Progress fork, expect history overwriting]
Find a file
2012-08-07 00:49:16 +03:00
gfx Merge pull request #28 from nexAkari/ending 2012-08-06 05:10:29 -07:00
models Tower of Truth ~ Theory of Everything 2012-08-03 09:36:35 +02:00
sfx less annoying item pickup sound 2011-07-09 12:43:35 +02:00
shader multistage replays 2012-08-07 06:28:41 +03:00
src made it work with all shot modes 2012-08-07 00:49:16 +03:00
.gitignore removed stuff from .gitignore 2012-08-06 20:29:11 +02:00
cmake_uninstall.cmake.in power items. 2011-03-17 21:13:11 +01:00
CMakeLists.txt Removed BORKEDNESS from camera. Models. 2012-07-15 15:55:20 +02:00
config.example Added a screenshot feature, default keybind - p. 2011-07-02 19:36:08 +03:00
COPYING fixed uninitialized resources 2011-07-04 11:39:32 +02:00
FindALUT.cmake sound system added 2011-04-02 12:14:37 +02:00
README New config parser. bison and flex, please gtfo, thanks. 2012-08-03 08:06:19 +03:00

Taisei

1. Introduction

Taisei is an open clone of the Touhou series. Touhou is a one-man project of
shoot-em-up games set in an isolated world full of Japanese folklore.

2. Installation

Dependencies:
	- SDL, SDL_ttf
	- libpng
	- OpenGL
	- OpenAL, ALUT
	- CMake (build system)

To build and install Taisei just follow these steps.

mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=$yourprefix ..
make
make install

This will install game data to $prefix/share/taisei/ and build this path
_statically_ into the executable. This might be a package maintainer's choice.
Alternatively you may want to add -DRELATIVE=TRUE to get a relative structure
like

$prefix/taisei
$prefix/data/
($prefix/config)

RELATIVE is always set when building for Windows.

3. Contact

http://taisei-project.org/

#taisei-project on Freenode